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Refactor timeout watchdog thread into its own struct so the caller do…
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…esn't need to explicitly manage state.
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jasonforal committed Jan 15, 2025
1 parent 5ca024a commit 5138f82
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1 change: 1 addition & 0 deletions crates/static-analysis-kernel/src/analysis/ddsa_lib.rs
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Expand Up @@ -9,6 +9,7 @@ pub use context::*;
pub mod extension;
pub(crate) mod js;
pub(crate) mod ops;
pub(crate) mod resource_watchdog;
pub(crate) mod runtime;
pub use runtime::JsRuntime;
#[allow(dead_code)]
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@@ -0,0 +1,264 @@
// Unless explicitly stated otherwise all files in this repository are licensed under the Apache License, Version 2.0.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2025 Datadog, Inc.

use crate::analysis::ddsa_lib::common::DDSAJsRuntimeError;
use deno_core::v8;
use std::sync::{Arc, Condvar, Mutex};
use std::time::{Duration, Instant};

/// A persistent thread that can track execution on a [`v8::Isolate`] and terminate it if
/// a per-execution configurable duration has been exceeded.
#[derive(Debug)]
pub(crate) struct V8ResourceWatchdog {
state: Arc<Mutex<WatchdogState>>,
timeout_condvar: Arc<Condvar>,
isolate_handle: v8::IsolateHandle,
}

impl V8ResourceWatchdog {
// Creates a new watchdog that can terminate execution on a v8 isolate that exceeds a resource quota.
pub fn new(isolate_handle: v8::IsolateHandle) -> Self {
let state = WatchdogState::default();
let state = Arc::new(Mutex::new(state));
let timeout_condvar = Arc::new(Condvar::new());

// Spawn the timeout thread, _ignoring_ the returned JoinHandle. It's ok if the thread
// terminates itself after this `V8ResourceWatchdog` struct is dropped.
let _ = Self::spawn_timeout_thread(
isolate_handle.clone(),
Arc::clone(&state),
Arc::clone(&timeout_condvar),
);

Self {
state,
timeout_condvar,
isolate_handle,
}
}

/// Executes the provided closure, optionally enforcing a resource constraint:
/// * A `timeout_duration` can be specified to limit the time of a single execution of a [`v8::Isolate`].
pub fn execute<'rt, 's, F, T, S>(
&'rt self,
timeout_duration: Option<Duration>,
scope: &mut S,
f: F,
) -> Result<T, DDSAJsRuntimeError>
where
'rt: 's,
F: Fn(&mut S) -> T,
S: AsMut<v8::Isolate>,
{
// Request to cancel any in-progress terminations. If there is not one
// (i.e. `v8::IsolateHandle::is_execution_terminating()` is false), this is a no-op.
self.isolate_handle.cancel_terminate_execution();

let mut using_timeout = false;
if let Some(duration) = timeout_duration {
using_timeout = true;
let mut state = self.state.lock().unwrap();
let _ = state.timeout.timings.insert((Instant::now(), duration));
drop(state);
self.timeout_condvar.notify_one();
}

let execution_result = f(scope);

let mut state = self.state.lock().unwrap();
let termination_err = state.termination_err.take();
state.timeout.timings = None;
drop(state);

let did_timeout = matches!(
termination_err,
Some(DDSAJsRuntimeError::JavaScriptTimeout { .. })
);

// (If the watchdog timed out an execution, a wakeup isn't necessary because it's already
// at the "beginning" state and waiting for the next execution to start)
if using_timeout && !did_timeout {
self.timeout_condvar.notify_one();
}

match termination_err {
None => Ok(execution_result),
Some(e) => Err(e),
}
}

/// Spawns a thread that calls [`terminate_execution`](v8::Isolate::terminate_execution) on a
/// JavaScript execution that exceeds a time quota. This thread can be communicated with via
/// the shared [`WatchdogState`] and woken up with the provided condvar.
fn spawn_timeout_thread(
isolate_handle: v8::IsolateHandle,
wd_state: Arc<Mutex<WatchdogState>>,
condvar: Arc<Condvar>,
) -> std::thread::JoinHandle<()> {
std::thread::spawn(move || {
let (lock, cvar) = (wd_state, condvar);
loop {
let mut state = cvar
.wait_while(lock.lock().unwrap(), |state| {
state.timeout.timings.is_none() && !state.timeout.thread_should_shut_down
})
.expect("mutex should not be poisoned");

if state.timeout.thread_should_shut_down {
break;
}

let (start_instant, timeout_duration) =
state.timeout.timings.expect("should meet cvar condition");

// Any instant after `timeout_threshold` will trigger the timeout
let timeout_threshold = start_instant + timeout_duration;
let now = Instant::now();

if now >= timeout_threshold {
// This branch represents an edge case where the OS couldn't wake this thread up
// until after the watchdog should've already triggered a timeout.
state.timeout.timings = None;
state.termination_err = Some(DDSAJsRuntimeError::JavaScriptTimeout {
timeout: timeout_duration,
});
drop(state);
isolate_handle.terminate_execution();
} else {
// This is guaranteed not to underflow
let additional_wait = timeout_threshold - now;
let result = cvar
.wait_timeout_while(state, additional_wait, |state| {
state.timeout.timings.is_some()
})
.expect("mutex should not be poisoned");
state = result.0;

// If the condvar triggered a timeout, because of our use of `Condvar::wait_timeout_while`,
// there _must_ be an actively tracked timeout, Thus, it's always appropriate to terminate execution.
if result.1.timed_out() {
state.timeout.timings = None;
state.termination_err = Some(DDSAJsRuntimeError::JavaScriptTimeout {
timeout: timeout_duration,
});
drop(state);
isolate_handle.terminate_execution();
}
}
}
})
}
}

impl Drop for V8ResourceWatchdog {
fn drop(&mut self) {
let mut state = self.state.lock().unwrap();
state.timeout.thread_should_shut_down = true;
drop(state);
// Wake the spawned thread so that it can terminate itself.
self.timeout_condvar.notify_one();
}
}

/// State for a [`V8ResourceWatchdog`] that needs to be synchronized in a thread-safe manner.
#[derive(Default, Debug)]
struct WatchdogState {
timeout: TimeoutState,
/// This will be `Some` if there was a termination. Otherwise, it will be `None`.
termination_err: Option<DDSAJsRuntimeError>,
}

/// State for the timeout watchdog implemented by a [`V8ResourceWatchdog`]. This should be guarded
/// with a mutex.
#[derive(Default, Debug, Clone, Eq, PartialEq, Hash)]
struct TimeoutState {
/// Data for an active timeout watchdog. If no execution is being tracked, this will be `None`.
/// If an execution is being tracked, this will be `Some((start_instant, timeout_duration))`.
timings: Option<(Instant, Duration)>,
thread_should_shut_down: bool,
}

#[cfg(test)]
mod tests {
use super::V8ResourceWatchdog;
use crate::analysis::ddsa_lib::common::{compile_script, DDSAJsRuntimeError};
use crate::analysis::ddsa_lib::test_utils::cfg_test_v8;
use deno_core::v8;
use std::time::{Duration, Instant};

/// The watchdog's state should be properly cleared across executions.
#[test]
fn watchdog_state_cleared() {
let mut runtime = cfg_test_v8().deno_core_rt();
let timeout = Duration::from_millis(500);
let loop_code = "while (true) {}";
let loop_script = compile_script(&mut runtime.handle_scope(), loop_code).unwrap();
let code = "123;";
let normal_script = compile_script(&mut runtime.handle_scope(), code).unwrap();

let watchdog = V8ResourceWatchdog::new(runtime.v8_isolate().thread_safe_handle());

// First, ensure that the implementation isn't forcing a minimum execution time to that of the
// timeout (which could happen if we are improperly handling a mutex lock).
let now = Instant::now();
let scope = &mut runtime.handle_scope();
let tc_scope = &mut v8::TryCatch::new(scope);

let res = watchdog.execute(Some(Duration::from_secs(10)), tc_scope, |sc| {
let opened = normal_script.open(sc);
let bound_script = opened.bind_to_current_context(sc);
bound_script.run(sc)
});
assert!(res.is_ok());
assert!(now.elapsed() < Duration::from_secs(10));

let transitions = [
(Some(timeout), Some(timeout + Duration::from_millis(1))),
(None, Some(timeout)),
// After calling `TerminateExecution`, a v8 isolate cannot execute JavaScript until all frames have
// propagated the uncatchable exception (or we've manually cancelled the termination). Invoking
// a subsequent non-timing-out script execution ensures that we're handling this properly.
(Some(timeout), None),
(None, None),
];
// Ensure that the state for each execution is as expected, even after a previous execution
// with a potentially different timeout setting.
for (first, second) in transitions {
for timeout_duration in [first, second] {
assert!(watchdog.state.lock().unwrap().termination_err.is_none());
assert!(watchdog.state.lock().unwrap().timeout.timings.is_none());
let res = watchdog.execute(timeout_duration, &mut *tc_scope, |sc| {
// The timer should have been configured with the correct timeout.
if let Some((_, stored_duration)) =
watchdog.state.lock().unwrap().timeout.timings
{
assert_eq!(stored_duration, timeout_duration.unwrap())
} else {
// If `timings` is none, the test case should be `None` as well.
assert!(timeout_duration.is_none());
}
// Run the infinite loop if a timeout is configured, otherwise a normal script.
let opened = if timeout_duration.is_some() {
loop_script.open(sc)
} else {
normal_script.open(sc)
};
let bound_script = opened.bind_to_current_context(sc);
bound_script.run(sc)
});
// There should be a timeout error if we configured one, otherwise not.
if timeout_duration.is_some() {
assert!(matches!(
res.unwrap_err(),
DDSAJsRuntimeError::JavaScriptTimeout { .. }
));
} else {
assert!(res.is_ok());
}
assert!(watchdog.state.lock().unwrap().termination_err.is_none());
assert!(watchdog.state.lock().unwrap().timeout.timings.is_none());
}
}
}
}
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