Skip to content

Commit

Permalink
fix(primal): Change raw pigman pelt processing recipe
Browse files Browse the repository at this point in the history
Make raw pigman pelt craft into raw hides to match the other pelt processing.

Fixes #2912
  • Loading branch information
monodemono committed Aug 11, 2018
1 parent 4d78446 commit 646f4ab
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 1 deletion.
1 change: 1 addition & 0 deletions src/config/mputils/changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -53,6 +53,7 @@ should not be repairable anyways using this method. (#2925)
* Fixed removed dupe processing recipe for Lapis (#3083)
* Added missing recipes for some power inputs for MM (#3090)
* Fixed inconsistent recipe for VC frame upgrades (#2568)
* Fixed raw pigman pelt processing recipe (#2912)

Enhancements:
* Disabled more Cyclic Enhancements not needed for this pack.
Expand Down
2 changes: 1 addition & 1 deletion src/scripts/crafttweaker/recipes/mods/primal.zs
Original file line number Diff line number Diff line change
Expand Up @@ -501,12 +501,12 @@ static shapelessRecipes as IIngredient[][][IItemStack] = {
[<ore:toolWorkBlade>, <animalium:wild_dog_pelt:0>]
],
<primal:hide_raw:0> * 3: [
[<ore:toolWorkBlade>, <primal:pigman_hide_raw:0>],
[<ore:toolWorkBlade>, <ore:peltSheep>],
[<ore:toolWorkBlade>, <primal:pelt_shark:0>]
],
// Leather Processing
<primal:hide_salted:0>: [
[<primal:pigman_hide_raw:0>, <ore:foodSalt>, <primal_tech:fluid_bladder:1>.withTag({Fluid: {FluidName: "water", Amount: 1000}})],
[<primal:hide_raw:0>, <ore:foodSalt>, <primal_tech:fluid_bladder:1>.withTag({Fluid: {FluidName: "water", Amount: 1000}})],
[<primal:hide_dried:0>, <primal:tannin_ground:0>, <primal_tech:fluid_bladder:1>.withTag({Fluid: {FluidName: "water", Amount: 1000}})]
],
Expand Down

0 comments on commit 646f4ab

Please sign in to comment.