See itch.io for an executable version of the game.
A little prototype for a game about using a grapple hook, sometimes for platforming and sometimes for solving physics-related puzzles!
This project has been something of a "learners project" for me, which means I have been learning C# and Unity while making the game. To me, the code feels hacky and poorly documented. To that end, now that I have learned a little about how to build a game, I am rewriting Swingman from scratch. The new version is being built to untangle spaghetti-code, and to make things more easily extensible.
Between learning how to use the tools, and the fact that I'm a full-time grad student, Swingman is far from where I would like it to be, even as a demo.
But in the words of Jason Thor Hall (Pirate Software): "Go make games". And so I am! Even though its not where I want it to be, I still wanted somewhere to share the progress so far :)
Unzip and run "Swingman.exe"!
- Esc: Pause menu
- R: Respawn at last checkpoint
- WASD: Move
- Mouse: Aim
- Left click: Launch grapple hook
- White circle represents your grapple hook's range