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Meeting 10
David edited this page Oct 25, 2019
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Agenda:
- Talk about feedback critiques
- Discuss the next steps to continue the development and begin
Other:
For Tuesday: Find ideas for
- Mana is weird/unclear
- Will there be enemies or not
- Swords may need to have an "attack" ability as well -> (my opinion Dan to add: I think this is particularily important, since we're combining the idea that a sword is a Traditional "weapon" as well as a "key")
- Needs a good story
- Player needs to know they failed
- The quality of puzzles is the key to have this game work and not be a piece of poopoo
- Guitar sword best sword My takeaway: focus on story and level design
Watch this video here.
- Meeting Tuesday October 22nd
The Game:
- Week One
- Creating the team
- Week Two
- Week Three
- Week Four
- Week Five
- Week Six
- Week Seven
- Week Eight
- Week Nine
- Week Ten
- Week Eleven
- Week Twelve
- Week Thirteen
- Meeting 19
- Final Presentation & Demo