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SurviveAndConquerOnline

Warning This game was a hobby project back in high-school almost a decade ago. The code-base is very messy and not optimized and there are a lot of bugs that need to be fixed. Despite that, this project taught me a lot about networking an is a full working MOBA using vanilla javascript, some JQuery, a mongoDB database, and sockets.

This game is a MOBA-like game where 2, 4, or 6 players battle it out to gain control of a center point. There is a full account system in place along with Exp, leveling, gold, and stats.

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This is the account page

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I've also implemented stats and a win rate

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Once you start a match it takes you into a planning page where you see all your opponents.

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Then the battle begins. You start out by picking an element each play a little differently (Water: More Health and regen, Fire: More Damage, Less Health, Etc)

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I based the stats off of League Of Legends (Attack, Attack Spd, Life Steal, Etc).

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These increase with items you buy throughout the game and can be upgraded to increase strength.

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The goal of the game is to capture the center point (100%) you do so by shooting bullets that deal damage based on the items you have.

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I've also implemented a chat, leaver feature (will end the game if someone refreshes), and a bullet guide (currently disabled) The database is MongoDB and is located in app.js

This link is no longer accessible You can test it at http://powerful-depths-52127.herokuapp.com (User: aaa, bbb, ccc, ddd; Pass is 123 for all or you can create your own)

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