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How can I make paths wrap over wrap objects? #905

Answered by adamkewley
adamkewley asked this question in Q&A
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The OpenSim engine handles wrapping using three separate concepts:

  • The path (e.g. the path component within a muscle)
  • A wrap object (e.g. a cylinder)
  • An association between the path (or multiple paths) and one-or-many wrap objects

Your question is probably the 3rd one, but I'll also outline how the others are added just in case.

Paths

Paths are almost always added via components that use them. E.g. when you add a muscle component (e.g. Millard2012AccelerationMuscle ) or PathSpring there will be a path property where you list the points you'd like to add to the path. Concrete example:

  • Right-click in the scene, Add > Force > PathSpring
  • Edit the path property in the popup
  • Add a couple of …

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