How can I move the model around in the scene? #882
-
Silly question, but how can I move my model around in the 3D scene? Specifically, I would like to move my model away from the floor. |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
The location of your model in the 3D scene is mostly dictated by the model's joint topology and frames. Therefore, if you want to be able to move your model freely around the 3D scene then you will probably need either a "root" if you already have a FreeJoint that's connecting your model to If you don't have a FreeJoint connecting your model to ground, then you could add a
|
Beta Was this translation helpful? Give feedback.
The location of your model in the 3D scene is mostly dictated by the model's joint topology and frames. Therefore, if you want to be able to move your model freely around the 3D scene then you will probably need either a "root"
FreeJoint
that acts as a model manipulation joint (this is quite common in the demo models) or you will need a "root"PhysicalOffsetFrame
that's connected toGround
, which will act as a manipulate-able base frame for the entire model.if you already have a FreeJoint that's connecting your model to
ground
then you can move the model up/down by changing that FreeJoint's vertical translation coordinate in the coordinate editor. Many of the demo models have such a Free…