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How can I move the model around in the scene? #882

Answered by adamkewley
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The location of your model in the 3D scene is mostly dictated by the model's joint topology and frames. Therefore, if you want to be able to move your model freely around the 3D scene then you will probably need either a "root" FreeJoint that acts as a model manipulation joint (this is quite common in the demo models) or you will need a "root" PhysicalOffsetFrame that's connected to Ground, which will act as a manipulate-able base frame for the entire model.

if you already have a FreeJoint that's connecting your model to ground then you can move the model up/down by changing that FreeJoint's vertical translation coordinate in the coordinate editor. Many of the demo models have such a Free…

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adamkewley
Jun 3, 2024
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