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jettisoning Mk-77 mod 0 and mod 1 bombs causes CTD #408

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AusRedNeck opened this issue Jun 27, 2021 · 4 comments
Closed

jettisoning Mk-77 mod 0 and mod 1 bombs causes CTD #408

AusRedNeck opened this issue Jun 27, 2021 · 4 comments
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@AusRedNeck
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Describe the bug
Crash to desktop immediately after selective jettison of station 2

To Reproduce
Steps to reproduce the behavior:

  1. Have stores on stations ( i was loaded with MK 77 )
  2. Click on station 2 to make it active,
  3. Select station 2 on selective jettison dial
  4. Pull the jettison handle
  5. crash to desktop

Expected behavior
While jettison on stations 3 and 4 worked just fine, repeated testing showed CTD on station 2

Screenshots
If applicable, add screenshots to help explain your problem.

Software Information (please complete the following information):

  • DCS Version: DCS 2.7.2 Open Beta]
  • A-4E Version - latest release as of 6/22/2021

Additional context
Haven't had a chance to test if it does it on empty pylons or with different weapons.

@callmepartario
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callmepartario commented Jun 27, 2021

Confirmed --

  • CTD when jettisoning MK-77 mod 0 or MK-77 Mod 1 bombs from any station (including WNG or AL drops).
  • Oddly enough, Station 3 jettisons the above weapons just fine when using the 2-MER rack option.
  • In my testing other jettisons, no other weapons cause similar crashes, including the Mk-81 and Mk-88 (the other A-4E-C custom weapons).

@callmepartario callmepartario changed the title Selective Jettison Station 2 causing CTD jettisoning MK-77 mod 0 or MK-77 Mod 1 bombs causes CTD Jun 27, 2021
@callmepartario callmepartario changed the title jettisoning MK-77 mod 0 or MK-77 Mod 1 bombs causes CTD jettisoning Mk-77 Mod 0 and Mod 1 bombs causes CTD Jun 27, 2021
@08jne01
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08jne01 commented Jun 28, 2021

Can someone post a log when able?

@callmepartario
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didn't get much from the log, but hope this is useful:
dcs.log

@callmepartario callmepartario changed the title jettisoning Mk-77 Mod 0 and Mod 1 bombs causes CTD jettisoning Mk-77 mod 0 and mod 1 bombs causes CTD Jun 28, 2021
@callmepartario
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weapons lua mentions drag variables being "fucked" for these - is this something that could be causing a bad interaction with the EFM?

08jne01 added a commit that referenced this issue Sep 12, 2021
Changed bomb scheme to bomb-parashute.
Changed Ma and Mw to have the containers behave more realistically in
the air.
@08jne01 08jne01 closed this as completed Sep 12, 2021
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