A modern, interactive implementation of the classic Simon Says memory game, featuring a responsive graphical user interface, dynamic sound effects, and engaging voice guidance.
- Interactive Gameplay: Responsive GUI with a classic Simon Says game mechanic
- Dynamic Audio Experience:
- Unique tones for each game button
- Voice-guided color announcements
- Advanced Game Mechanics:
- Comprehensive scoring system
- Progressive difficulty scaling
- High score tracking
- Optimized User Experience:
- Clean, automated sound file management
- Intuitive user interface
- Releases
- Prerequisites
- Installation
- Usage
- File Structure
- How It Works
- Dependencies
- Future Improvements
- Screenshot
- Contributing
- License
- Contact
The latest standalone executable is available for download here: Simon Says v1.0 - Download Standalone Executable
For Users:
- Download
main.exe
for Windows from the latest release. - Run the executable to start playing the game without installing Python or dependencies.
For Developers:
- Download the source code from the same release page.
- Follow the installation and usage instructions below to run or modify the project.
- Python Version: 3.8+ (Tested on 3.12.3)
- Platform: Windows, macOS, Linux
- Python
- pip
- (Recommended) Virtual environment
git clone https://github.com/Cod-e-Codes/pymon-says.git
cd pymon-says
# Create virtual environment
python -m venv venv
# Activate virtual environment
# macOS/Linux
source venv/bin/activate
# Windows
.\venv\Scripts\activate
pip install -r requirements.txt
python sound_gen.py
This script creates .wav
files for the game's tones and cleans up temporary voice files after combining them.
python main.py
If you downloaded the main.exe
file, simply double-click to launch the game.
pymon-says/
│
├── main.py # Primary game implementation
├── sound_gen.py # Sound generation and management
│
├── *.wav # Generated sound files
├── requirements.txt # Project dependencies
├── screenshot.png # Game interface preview
├── icon.ico # Application icon
└── README.md # Project documentation
- Generates tones for the four colors using
pydub
. - Leverages
pyttsx3
for voice synthesis. - Combines tones and voice prompts into
.wav
files. - Cleans up temporary voice files automatically.
- Tkinter-based graphical interface.
- Dynamic difficulty progression.
- Real-time score tracking.
- High score preservation.
Library | Version | Purpose |
---|---|---|
comtypes | >=1.4.8,<2.0 | Windows COM interface |
pydub | >=0.25.1,<1.0 | Audio manipulation |
pygame | >=2.6.1,<3.0 | Audio playback |
pypiwin32 | >=223,<224 | Windows Python extensions |
pyttsx3 | >=2.98,<3.0 | Text-to-speech synthesis |
pywin32 | >=308,<309 | Windows Python extensions |
Install them using the provided requirements.txt
file.
- Implement visual button press effects
- Develop global leaderboard system
- Create custom sound theme support
- Cross-platform packaging solutions (Windows supported; planning to expand to macOS and Linux in future releases)
Contributions are welcome! Please follow these steps:
- Fork the repository
- Create your feature branch (
git checkout -b feature/AmazingFeature
) - Commit your changes (
git commit -m 'Add some AmazingFeature'
) - Push to the branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License. See LICENSE
for more information.
Project Link: https://github.com/Cod-e-Codes/pymon-says
Enjoy challenging your memory with Pymon Says!