Expose attack speed as a sidebar widget? #76186
Labels
Info / User Interface
Game - player communication, menus, etc.
Quality of Life
QoL: degree to which players are comfortable, and able to enjoy CDDA
<Suggestion / Discussion>
Talk it out before implementing
Is your feature request related to a problem? Please describe.
It's too time-consuming to find my "attack speed" in the wield menu during high action.
Solution you would like.
Exposing attack speed as a widget could give the player a better indication of how many moves an attack will make without needing to open the wield menu.
Describe alternatives you have considered.
N/A
Additional context
Sidebars should call it "attack cost", because lower is better.
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