relative
json inheritance might be wonky for survivor_machete_qt
#76152
Labels
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Describe the bug
Unsure if this is a bug or intended behavior, but I noticed a discrepancy between the damage of the tempered steel combat machete in-game, versus its listing on the item browser. 26 cut in-game, versus 28 cut 1 bash in the browser.
This is being caused by the survivor_machete_qt setting its
relative
damage onmachete
(21 cut), not thesurvivor_machete
(23 cut).This might be unintended, since survivor_machete_qt
copy-from
's the survivor_machete, which itselfcopy-from
's andrelative
's the regular machete for its own damage.Entries in JSON:
https://github.com/CleverRaven/Cataclysm-DDA/blob/cdda-experimental-2024-09-02-1123/data/json/items/melee/swords_and_blades.json#L819-L883
Attach save file
N/A
Steps to reproduce
Look at item browser, look at code for survivor_machete_qt, look at tempered steel combat machete in game.
Expected behavior
I would expect that tempering a machete would not cause it to lose bash damage compared to the non-tempered one.
I am not which values are 'correct' but the expected DPS of the qt combat machete is lower than inferior-steel alternatives in the expected dps file, as well as having worse expected DPS than bronze weapons like the khopesh and xiphos. I would expect a tempered steel short sword to perform better than a bronze short sword.
If this lower DPS is considered a bug, this issue might be the cause of it.
Expected DPS:
https://github.com/CleverRaven/Cataclysm-DDA/blob/cdda-experimental-2024-09-02-1123/data/mods/TEST_DATA/expected_dps_data/shortswords_dps.json
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
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