Broken arms taekwondo fix #48410
Labels
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Melee
Melee weapons, tactics, techniques, reach attack
(S2 - Confirmed)
Bug that's been confirmed to exist
Is your feature request related to a problem? Please describe.
Taekwondo is a martial art which uses kicks for attacks and etc, and if you have both broken arms currently you deal no damage to any monster like only 2 damage, even though you have no negative stat penalties and etc, beside arm encumberance but that shouldn't be important to that martial art.
Describe the solution you'd like
The fix would be that damage shouldn't be affected on taekwondo if you have both broken arms, since you use kicks to attack.
Describe alternatives you've considered
At bare minimum the damage should be increased on taekwondo if both arms are broken cause dealing 2 damage with 16 strength is absurd.
Additional context
When I had my arms broken, I splinted them and recovered myself from pain to not have any stat penalties (my arms are still broken) and when I hit something it only does 2 damage, which doesn't make any sense.
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