We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Items that cover the hand, but don't have a coverage value can still be damaged by attacking barehanded.
A minimum coverage value to be considered as an unarmed weapon.
Likely related to #41209.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Describe the bug
Items that cover the hand, but don't have a coverage value can still be damaged by attacking barehanded.
Steps To Reproduce
Expected behavior
A minimum coverage value to be considered as an unarmed weapon.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Magiclysm [magiclysm],
Aftershock [aftershock],
Blaze Industries [blazeindustries],
C.R.I.T Expansion Mod [crt_expansion],
DinoMod [DinoMod],
Alternative Map Key [alt_map_key],
Mythical Martial Arts [MMA],
Disable NPC Needs [no_npc_food],
Fuji's Military Profession Pack [fuji_mpp],
Stats Through Kills [stats_through_kills],
SpeedyDex [speedydex]
]
Additional context
Likely related to #41209.
The text was updated successfully, but these errors were encountered: