Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash when Eat menu is opened in vehicle. Seg Fault #40557

Closed
DillonSimeone opened this issue May 14, 2020 · 4 comments
Closed

Crash when Eat menu is opened in vehicle. Seg Fault #40557

DillonSimeone opened this issue May 14, 2020 · 4 comments
Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes. Mechanics: Character / Player Character / Player mechanics Vehicles Vehicles, parts, mechanics & interactions

Comments

@DillonSimeone
Copy link
Contributor

DillonSimeone commented May 14, 2020

Describe the bug

This bug turned up here in issue #40506. It might have not been related to that issue the whole time!

In my game, when you try to eat inside my vehicle, the game crashes.

The only error message the game gives me in the debug.log at the end seems related to #40122

02:30:37.765 ERROR : src/item_contents.cpp:87 [void item_contents::combine(const item_contents&)] error: tried to put an item into a pocket that can't fit into it while loading.  err: No success

Steps To Reproduce

  1. Load up my game, ignore all error messages. (Should just be messages about the nano mod I have using legacy damage types, and pockets)
  2. Press E inside my car.
  3. :thonk:

Expected behavior

Eat menu opens up, showing me items I can eat.

Screenshots

image

image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1903
  • Game Version: 0.E-2131-g3ac02c5 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Aftershock [aftershock],
    C.R.I.T Expansion Mod [crt_expansion],
    Magiclysm [magiclysm],
    XEAS [XEAS],
    DinoMod [DinoMod],
    Crazy Cataclysm [crazy_cataclysm],
    No Rail Stations [No_Rail_Stations],
    sees-player icon, retrodays [sees_player_retro],
    Stats Through Kills [stats_through_kills],
    SpeedyDex [speedydex],
    Arcana and Magic Items [Arcana],
    Graphical Overmap [Graphical_Overmap],
    Advanced Gear [adv_gear],
    Blaze Industries [blazeindustries]
    ]

Additional context

Palmer Heights.zip
mods.zip
crash.log
debug.log

@DillonSimeone
Copy link
Contributor Author

@KorGgenT Maybe this is another mystery dragon spawned by the nested update?

I've heard from other people that the pocket error message I get is common and doesn't cause a crash for them, oddly.

@Night-Pryanik Night-Pryanik added <Crash / Freeze> Fatal bug that results in hangs or crashes. Mechanics: Character / Player Character / Player mechanics Vehicles Vehicles, parts, mechanics & interactions labels May 15, 2020
@DillonSimeone
Copy link
Contributor Author

This is no longer occurring for me now. Odd. Maybe add the unconfirmed tag to this issue, or just close it?

@Ramza13
Copy link
Contributor

Ramza13 commented May 18, 2020

Can you still reproduce this? I just downloaded save and tried with latest version and it didn't crash. On the off chance it matters I have tiles off while testing. EDIT: Whoops didn't refresh before commenting.

@BrettDong
Copy link
Member

Tried to reproduce this in latest master branch and it does not crash.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes. Mechanics: Character / Player Character / Player mechanics Vehicles Vehicles, parts, mechanics & interactions
Projects
None yet
Development

No branches or pull requests

4 participants