Segfault at Merchant Base #38315
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I got a segfault twice after a while of being near the merchant base. The first time I was just outside the building while crafting a large tent when the segfault happened and the game froze, and the second time I had taken the clear the backroom mission and the door was getting smashed when the segfault happened and the game crashed totally. Update: with a fresh, vanilla world and default character, teleported outside the mission completion point, walking to the base, hanging out there for about an hour and a half in-game, a segfault occurred.
Steps To Reproduce
Expected behavior
No segfault or crashing.
Versions and configuration
Additional context
crash.log
debug.log
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