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Organization: Artifact Passive Effects rewrite #38193

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KorGgenT opened this issue Feb 21, 2020 · 1 comment
Closed
7 of 38 tasks

Organization: Artifact Passive Effects rewrite #38193

KorGgenT opened this issue Feb 21, 2020 · 1 comment
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Artifacts Otherworldly items with special effects [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON Organization General development organization issues
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@KorGgenT
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KorGgenT commented Feb 21, 2020

This is an organizational issue to keep track of the passive artifact effects that have been converted to enchantments, and the artifact passive effects that still yet have to be converted.

// Good
  • AEP_STR_UP, // Strength + 4
  • AEP_DEX_UP, // Dexterity + 4
  • AEP_PER_UP, // Perception + 4
  • AEP_INT_UP, // Intelligence + 4
  • AEP_ALL_UP, // All stats + 2
  • AEP_SPEED_UP, // +20 speed
  • AEP_PBLUE, // Reduces radiation
  • AEP_SNAKES, // Summons friendly snakes when you're hit
  • AEP_INVISIBLE, // Makes you invisible
  • AEP_CLAIRVOYANCE, // See through walls
  • AEP_SUPER_CLAIRVOYANCE, // See through walls to a great distance
  • AEP_STEALTH, // Your steps are quieted
  • AEP_EXTINGUISH, // May extinguish nearby flames
  • AEP_GLOW, // Four-tile light source
  • AEP_PSYSHIELD, // Protection from stare attacks
  • AEP_RESIST_ELECTRICITY, // Protection from electricity
  • AEP_CARRY_MORE, // Increases carrying capacity by 200
  • AEP_SAP_LIFE, // Killing non-zombie monsters may heal you
  • AEP_FUN, // Slight passive morale
    // Splits good from bad
    AEP_SPLIT,
    // Bad
  • AEP_HUNGER, // Increases hunger
  • AEP_THIRST, // Increases thirst
  • AEP_SMOKE, // Emits smoke occasionally
  • AEP_EVIL, // Addiction to the power
  • AEP_SCHIZO, // Mimicks schizophrenia
  • AEP_RADIOACTIVE, // Increases your radiation
  • AEP_MUTAGENIC, // Mutates you slowly
  • AEP_ATTENTION, // Draws netherworld attention slowly
  • AEP_STR_DOWN, // Strength - 3
  • AEP_DEX_DOWN, // Dex - 3
  • AEP_PER_DOWN, // Per - 3
  • AEP_INT_DOWN, // Int - 3
  • AEP_ALL_DOWN, // All stats - 2
  • AEP_SPEED_DOWN, // -20 speed
  • AEP_FORCE_TELEPORT, // Occasionally force a teleport
  • AEP_MOVEMENT_NOISE, // Makes noise when you move
  • AEP_BAD_WEATHER, // More likely to experience bad weather
  • AEP_SICK, // Decreases health over time
  • AEP_CLAIRVOYANCE_PLUS, // See through walls to a larger distance; not bad effect, placement to preserve old saves.
@KorGgenT KorGgenT added [JSON] Changes (can be) made in JSON [C++] Changes (can be) made in C++. Previously named `Code` Artifacts Otherworldly items with special effects labels Feb 21, 2020
@KorGgenT KorGgenT added this to the 0.F milestone Feb 21, 2020
@KorGgenT KorGgenT added the Organization General development organization issues label Feb 21, 2020
@KorGgenT
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since then, i've actually decided that artifacts are going to go a slightly different way. this unfortunately means the work done already for th passives may not be used and eventually discarded, but fortunately there's only a few on here.

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