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Safe speed colouring for target speed #37953

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Funguss opened this issue Feb 12, 2020 · 2 comments
Closed

Safe speed colouring for target speed #37953

Funguss opened this issue Feb 12, 2020 · 2 comments
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<Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing Vehicles Vehicles, parts, mechanics & interactions

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@Funguss
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Funguss commented Feb 12, 2020

My vehicles often change their safe speed and I rarely remember what to expect. Due to my paranoia over damaging the engine I find myself 'e'xamining almost every time I set off as I don't trust myself to notice I'm going over the limit, or that the limit happened to fall on a multiple of four due to the added load and therefore I missed it. Having the safe speed colour indicator would be a really nice QOL improvement, for me at least.

Describe alternatives you've considered

I'm not sure why anybody would have an issue with this, but if there is then having it as an optional setting would be good.

@KorGgenT KorGgenT added <Enhancement / Feature> New features, or enhancements on existing <Suggestion / Discussion> Talk it out before implementing Info / User Interface Game - player communication, menus, etc. Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA Vehicles Vehicles, parts, mechanics & interactions labels Mar 5, 2020
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stale bot commented Apr 4, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Apr 4, 2020
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stale bot commented May 4, 2020

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed May 4, 2020
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Labels
<Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing Vehicles Vehicles, parts, mechanics & interactions
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