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NPC attacks player through Z-level #36291

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Xenotrenium opened this issue Dec 20, 2019 · 3 comments
Closed

NPC attacks player through Z-level #36291

Xenotrenium opened this issue Dec 20, 2019 · 3 comments
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<Exploit> Unintended interactions or behavior, usually breaking how the game is balanced NPC / Factions NPCs, AI, Speech, Factions, Ownership stale Closed for lack of activity, but still valid. Z-levels Levels below and above ground.

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@Xenotrenium
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Xenotrenium commented Dec 20, 2019

Describe the bug

NPC's can attack the player through the floor.

Steps To Reproduce

Find Outpost, or possible other good testing location
Locate Hostile NPCs above you
Move under the NPC's so that you are horizontally adjacent

Expected behavior

Attacks through the floor should not be possible

Screenshots

If applicable, add screenshots to help explain your problem.
image

image

image
-> teleporting one z-level straight up
image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1903
  • Game Version: 0.D-10554-g418fa9c [64-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Medieval and Historic Classes and Shields [Medieval_Stuff],
    Makeshift Items Mod [makeshift],
    Alternative Map Key [alt_map_key],
    Hydroponics [hydroponics],
    More Locations [more_locations],
    Fuji's More Buildings [FujiStruct],
    Urban Development [Urban_Development],
    Folding Parts pack [deoxymod],
    Vehicle Additions Pack [blazemod],
    Roadheader and other mining vehicles [Heavy miners],
    Tanks and Other Vehicles [Tanks],
    Bionic Slots [cbm_slots],
    Fuji's Military Profession Pack [fuji_mpp],
    Stats Through Skills [StatsThroughSkills]
    ]

#Additional Notes
If standing on top of a staircase with zombies under you, you can hold TAB to attack them - might be related.

EDITS:
Additional Information: Z-Level on, 3D vision on (1lvl limit)
NOT tested if possible when OVER NPCs
NOT tested if REVERSE is possible when OVER NPCs

@ghost ghost added <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced NPC / Factions NPCs, AI, Speech, Factions, Ownership labels Dec 20, 2019
@esotericist
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esotericist commented Dec 24, 2019

Just for the sake of alleviating confusion: there are some known issues with 3d vision that cause things like this. There's work in progress to resolve that, but they're not going to happen before 0.E

@esotericist esotericist added the Z-levels Levels below and above ground. label Dec 24, 2019
@stale
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stale bot commented Jan 24, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Jan 24, 2020
@stale
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stale bot commented Feb 23, 2020

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Feb 23, 2020
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Labels
<Exploit> Unintended interactions or behavior, usually breaking how the game is balanced NPC / Factions NPCs, AI, Speech, Factions, Ownership stale Closed for lack of activity, but still valid. Z-levels Levels below and above ground.
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