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Trading an item to an NPC will delete any similar items you are wielding #34795

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benjaminmkos opened this issue Oct 15, 2019 · 4 comments · Fixed by #36477
Closed

Trading an item to an NPC will delete any similar items you are wielding #34795

benjaminmkos opened this issue Oct 15, 2019 · 4 comments · Fixed by #36477
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<Bug> This needs to be fixed NPC / Factions NPCs, AI, Speech, Factions, Ownership

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@benjaminmkos
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Describe the bug

If I trade a repeating crossbow to an NPC while my player is wielding a different repeating crossbow, my wielded repeating crossbow is seemingly deleted out of existence.

This likely affects other weapons / items as well, but I discovered it with repeating crossbows specifically.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Get two repeating crossbows and a friendly NPC.
  2. Have your player wield one of the repeating crossbows.
  3. Trade the other repeating crossbow from your inventory to the NPC.
  4. Look at your wielded weapon.

Expected behavior

Items that I do not trade to NPC's are not deleted out of existence when I trade with NPC's

Screenshots

cddatradingbug1
cddatradingbug2
cddatradingbug3

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1903
  • Game Version: 0.D-8521-g0c7d821 [64-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food]
    ]
@NotFuji
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NotFuji commented Oct 15, 2019

Possibly related to #34708

@Tadders1488
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Can confirm with vibrator :^)

@stale
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stale bot commented Nov 15, 2019

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Nov 15, 2019
@stale
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stale bot commented Dec 15, 2019

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Dec 15, 2019
@kevingranade kevingranade added <Bug> This needs to be fixed NPC / Factions NPCs, AI, Speech, Factions, Ownership and removed stale Closed for lack of activity, but still valid. labels Dec 15, 2019
@kevingranade kevingranade reopened this Dec 15, 2019
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Labels
<Bug> This needs to be fixed NPC / Factions NPCs, AI, Speech, Factions, Ownership
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4 participants