Draw time increase after #22579 #22739
Labels
<Bug>
This needs to be fixed
Code: Performance
Performance boosting code (CPU, memory, etc.)
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Game version: Any after build 7002
Operating system: Windows, Linux, Android
Tiles or curses: Tiles
Mods active: None
Draw time spiked after PR #22579. The effect is mitigated by the performance boost this provided to hardware rendering. It's extremely noticeable in software
Profiling indicates that game::draw_ter(bool) is taking roughly 12 times as long as it previously did.
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