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Halo Multi-Server (for PC & CE)

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@Chalwk Chalwk released this 25 Mar 00:03
· 601 commits to master since this release

Halo Server Project Release Notes

Last Update: 15 October 2024

This project contains 6 pre-configured Halo servers: three for PC (retail version) and three for CE (Custom Edition).

Update Log

  • 15 October 2024: Revised all files and structure for improved organization and performance.

SERVER NAME SERVER ID SCRIPTS SETTINGS
Badass #1 One In The Chamber SV1 - Notify Me
- Server Logger
- One In the Chamber
No Lead: ON

Map Vote: YES
Maps: All stock maps

Description:
Each player is given a pistol—with only one bullet. Use it wisely; every shot counts.
Badass #2 Gun Game SV2 - Notify Me
- Server Logger
- Gun Game
No Lead: ON

Map Vote: YES
Maps: All stock maps

Description:
A simple progression-based game inspired by Call of Duty's Gun Game mode. Every kill rewards the player with a new weapon. The first player to reach the last weapon with 10 kills wins.
Badass #3 Kill Confirmed SV3 - Notify Me
- Server Logger
- Kill Confirmed
No Lead: ON

Map Vote: YES
Maps: All stock maps

Description:
Teams score by collecting dog tags (skulls) dropped by enemies upon death. The first team to reach 65 points wins. Dog tags will despawn after 30 seconds. Players will not be penalized points for suicide.

Running the Servers

On Linux:

Navigate to ./Wine Launch Files/ and execute the desired SV#.desktop file.

On Windows:

Execute the desired SV#.bat file located in the root folder.


These servers do not require configuration (except for port forwarding) and are designed to run "out of the box." The port for each server can be edited in the relevant SV#.bat or SV#.desktop file.

Feel free to modify any settings to suit your needs. This project aims to help you get up and running quickly without excessive setup.