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chore(release): 6.1.5 [skip ci]
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## [6.1.5](6.1.4...6.1.5) (2024-05-26)

### Bug Fixes

* Reverted setting sprites as HideInHierarchy so that they can be added to SpriteAtlas properly ([4825f28](4825f28))

### Performance Improvements

* Small list preallocation ([9566734](9566734))
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semantic-release-bot committed May 26, 2024
1 parent 46f82ba commit 4e29517
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12 changes: 12 additions & 0 deletions Assets/LDtkUnity/CHANGELOG.md
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## [6.1.5](https://github.com/Cammin/LDtkToUnity/compare/6.1.4...6.1.5) (2024-05-26)


### Bug Fixes

* Reverted setting sprites as HideInHierarchy so that they can be added to SpriteAtlas properly ([4825f28](https://github.com/Cammin/LDtkToUnity/commit/4825f28998a838ab9e52af9ff29466782f93f186))


### Performance Improvements

* Small list preallocation ([9566734](https://github.com/Cammin/LDtkToUnity/commit/9566734817429b3ed400fcd749ed5836130f1517))

## [6.1.4](https://github.com/Cammin/LDtkToUnity/compare/6.1.3...6.1.4) (2024-05-21)


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2 changes: 1 addition & 1 deletion Assets/LDtkUnity/package.json
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{
"name": "com.cammin.ldtkunity",
"version": "6.1.4",
"version": "6.1.5",
"displayName": "LDtk to Unity",
"description": "A Unity importer system for the Level Designer Toolkit.",
"documentationUrl": "https://cammin.github.io/LDtkToUnity/",
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