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chore(release): 6.0.1 [skip ci]
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## [6.0.1](6.0.0...6.0.1) (2024-05-19)

### Performance Improvements

* Made all tileset file's generated sprites+tiles hideFlags to HideInHierarchy to fix ProjectBrowser.Repaint taking a long time to load while large tileset files are collapsed in the project window after a recompile or other various events ([03498b4](03498b4))
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semantic-release-bot committed May 19, 2024
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7 changes: 7 additions & 0 deletions Assets/LDtkUnity/CHANGELOG.md
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## [6.0.1](https://github.com/Cammin/LDtkToUnity/compare/6.0.0...6.0.1) (2024-05-19)


### Performance Improvements

* Made all tileset file's generated sprites+tiles hideFlags to HideInHierarchy to fix ProjectBrowser.Repaint taking a long time to load while large tileset files are collapsed in the project window after a recompile or other various events ([03498b4](https://github.com/Cammin/LDtkToUnity/commit/03498b4854892923810df8052efca98f3d6d57a1))

# [6.0.0](https://github.com/Cammin/LDtkToUnity/compare/5.0.21...6.0.0) (2024-05-19)


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2 changes: 1 addition & 1 deletion Assets/LDtkUnity/package.json
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{
"name": "com.cammin.ldtkunity",
"version": "6.0.0",
"version": "6.0.1",
"displayName": "LDtk to Unity",
"description": "A Unity importer system for the Level Designer Toolkit.",
"documentationUrl": "https://cammin.github.io/LDtkToUnity/",
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