UNITY Version - 2021.3.19f1
- Create and name Empty GameObject
- Ensure positions and rotation are 0.
- Add 3D Model to Scene (if Model is still default imported object, right click Model -> Prefab -> Unpack)
- Move the GameObject (with the 3D model inside) to the Prefab folder.
- Open newly created Prefab -> Select the 3D Model
- In the top right, select the Z-Axis view
- Change the 3D Model rotation to look toward the camera
- Add the enemy script to the GameObject.
- Add the Healthbar prefab to the GameObject and set position above 3D Model
- Add HealthBar reference to the entity script.
- Put FBX in the prefab
- Make avatar from FBX
- Add avatar to the animation