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typo in README
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BrendanParmer authored Jan 23, 2022
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Expand Up @@ -17,7 +17,7 @@ VIDEO TUTORIAL COMING SOON
### How to use

* Make sure you're using Blender 3.0, as older versions do not have the necessary geometry nodes
* Download the appropriate file for your Blender installation ( `block_on.py` for Blender 3.0, `block_on_3-1` for the Blender 3.1 alpha)
* Download the appropriate file for your Blender installation ( `block_on.py` for Blender 3.0, `block_on_3-1.py` for the Blender 3.1 alpha)
* To enable the add-on, open Blender and go to Edit>Preferences>Add-ons, and click the Install button in the top-right. From there, navigate to where you downloaded the python file, and click on it to install
* Now that you have the Block-On add-on enabled, you can use it by selecting any mesh, going to Object, and hitting the Block-On button. This automatically generates a Geometry Nodes group for your object, with parameters you can adjust in the Modifiers tab

Expand Down Expand Up @@ -63,4 +63,4 @@ Why is the node group not generating?

What are you planning on adding for the future?
* Currently, the add-on works best for materials that use Generate Textured Coordinates. I'd like to be able to expand this to all materials in the near future, especially with Image Textures.
* I'd also like to add an option that allows a user to reduced a material down to a single color per cube to further achieve the stylized, blocky look. This is possible by using a Snap Vector Math node in a new material, and may be implemented soon.
* I'd also like to add an option that allows a user to reduced a material down to a single color per cube to further achieve the stylized, blocky look. This is possible by using a Snap Vector Math node in a new material, and may be implemented soon.

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