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Fix oxDNA reload operator #680

Merged
merged 5 commits into from
Dec 14, 2024
Merged

Fix oxDNA reload operator #680

merged 5 commits into from
Dec 14, 2024

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BradyAJohnston
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@BradyAJohnston BradyAJohnston commented Dec 1, 2024

OXDNA trajectories are now properly reloaded when connection to the universe is lost.

Changed Object.mn.molecule_type -> Object.mn.entity_type.

Change the frame update to call a entity.set_frame(frame) method. This way a user can more easily cycle through frames for an entity without having to change the frames in the scene. Can also be implemented for entities other than trajectories but is currently limited to them.

@BradyAJohnston BradyAJohnston merged commit 7fa1172 into main Dec 14, 2024
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@BradyAJohnston BradyAJohnston deleted the 679-reload-oxdna branch December 14, 2024 04:46
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Reload of oxDNA trajectory fails
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