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Fixed Robin claiming the upgrade was a pre-fab
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Bpendragon committed Feb 2, 2021
1 parent ab4412a commit 18bed2f
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3 changes: 3 additions & 0 deletions CHANGELOG.md
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<!-- TOC -->

- [v1.4.1](#v141)
- [v1.4.0 - Translations Update](#v140---translations-update)
- [v1.3.3](#v133)
- [v1.3.2](#v132)
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<!-- /TOC -->

## v1.4.1
* Fixed issue where Robin would claim the Greenhouse Upgrade was a prefab.
## v1.4.0 - Translations Update
* Added Translations
* Italian - [Leecanit](https://github.com/LeecanIt)
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Expand Up @@ -54,7 +54,6 @@ private BluePrint GetBluePrint(int level)
Dictionary<int, int> buildMats;
int money;
UpgradeCost cost = Config.DifficultySettings.Find(x => x.Difficulty == difficulty);
int days;
if (level == 1)
{
desc = I18n.CarpenterShop_FirstUpgradeDescription();
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nameOfBuildingToUpgrade = "Greenhouse",
itemsRequired = buildMats,
maxOccupants = MaxOccupantsID,
blueprintType = "Upgrades"
blueprintType = "Upgrades",
daysToConstruct = 2
};
}
}
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Expand Up @@ -52,6 +52,9 @@
<LangVersion>latest</LangVersion>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Framework" />
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2 changes: 1 addition & 1 deletion GreenhouseSprinklers/GreenhouseSprinklers/manifest.json
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{
"Name": "Greenhouse Sprinklers",
"Author": "Bpendragon",
"Version": "1.4.0",
"Version": "1.4.1",
"Description": "Pay Robin off to add automatic sprinklers to the greenhouse, allowing 100% utilization",
"UniqueID": "Bpendragon.GreenhouseSprinklers",
"EntryDll": "GreenhouseSprinklers.dll",
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