This project is just me trying to get as much of a Path Tracer into a 2KB executable. I am taking the main shader from an other project so it's more a task of learning C, building a development environment and copy pasting Win32 API Code. Note that I am deliberately doing things like not calling free
because of size.
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BoyBaykiller/2KB-PathTracer
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2KB OpenGL PathTracer written in C
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