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Releases: BigBang1112/nations-converter

2.0.0-alpha.2

22 Dec 17:22
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2.0.0-alpha.2 Pre-release
Pre-release

Converter-level changelog:

  • Improved logging for better context of issues
  • Map's default car is now set according to the environment
    • You will only see this effect if you have Editor++ installed, as Nadeo broke this in Stunt update
  • Added PlaceTransformationGate options (default: true) if to place the invisible transformation gate
  • Added description/comments to config options (applied after starting the program)
  • Variants over maximum are no longer classified as errors but warnings, and skipped
  • Clip blocks at the same position are now tolerated but informed with questionmark in logs
  • Fixed grass penalty issues in Stadium
  • Fixed placement issues with AlpineRoadChaletClipP llar (great and epic block name)
  • Fixed camera softlock caused by custom cameras during finish line
  • Fixed variant errors with clip placement
  • Fixed special item placement on Linux build
  • Fixed AlpineRoadChalet and AlpineRoadChaletPillar subvariant placement issues
  • Fixed StadiumControlCameraPub ground variant
  • Fixed some missing ground collisions on Stadium fabric blocks
  • Fixed subvariant bug with StadiumRoadMainFW
  • Fixed seams with the large grass borders around the map
  • Snow: Fixed a tree intersecting through blocks on Hills and TundraHills
  • Modernized: Fixed StadiumRoadDirtHighCheckpoint checkpoint and dirt hill placement issues
  • Modernized: Fixed StadiumDirtHill variant 2

Asset-level changelog (update the assets here):

  • Rally
    • Fixed RallyGT3 surface physics being slippery (BigBang1112)
  • Snow
    • Fixed AlpineGreatWallSlopeBase (BigBang1112)
    • Fixed AlpineRoadWoodFinish Tundra_0_0 texture, from CustomGrass to CustomDirt (harry.alexm)
    • Removed forgotten tree meshes from AlpineToundraHillsTransitionSlope2x1 and Roadwood (harry.alexm)
    • Added AlpineIceRoadClip2 (BigBang1112)
    • Added snow on the border of AlpineGreatWallRoadClip (harry.alexm)
    • Flipped two faces of a banner of AlpineGreatWallCheckpointSlopeDown (harry.alexm)
    • Generated the icon for AlpineMetalTubeCheckpoint GroundDefault_0_0 (harry.alexm)
  • No changes is Desert assets

Full Changelog: v2.0.0-alpha.1...v2.0.0-alpha.2

SHA256 win-x64 5b6358904e1d07fa497ad31e43ebac3cbe526864eb1d636f25ed763724fba766
SHA256 linux-x64 eb5c87250e74e23411717cce0d10ce688396632518c2715d1da2ade39ea4bbc2

Assets were automatically generated using the publish workflow.

2.0.0-alpha.1

20 Dec 14:26
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2.0.0-alpha.1 Pre-release
Pre-release

Initial V2 release.

SHA256 win-x64 f6c427f02a2496c46873fb05cf8575c1d9ab6a442c9fb9d0228e1367176870e1
SHA256 linux-x64 8cc23055d228e2e4dfaa3648657c13cb93b0accdfeb74a09ddaf916f89d872fb

Assets were automatically generated using the publish workflow.

Nations Converter 1.3.5

19 Dec 22:34
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UPDATE 2024-05-02: Newly converted Nations Converter maps crash the game. Do not use the app for now.

  • Added less flashy sign designs by iNDEX
  • Fixed paths to some TM2 left direction signs (thx DdariQ)
  • Better check algorithm for TMUF checkpoints
  • Some Zai content

How to install

  1. Download the NationsConverterGUI_135.zip
  2. Extract it anywhere (on Desktop for example)
  3. Open the folder
  4. Open NationsConverterGUI.exe

Nations Converter 1.3.4

06 May 15:08
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  • Fixed all kinds of dirt placement issues
  • Fixed signs not turning off when not skinned by official skins
  • Fixed TM2 Stadium 2013 maps being stuck in the ground
  • Fixed Checkpoint tag for TMF maps
  • Minor optimizations

How to install

  1. Download the NationsConverterGUI_134.zip
  2. Extract it anywhere (on Desktop for example)
  3. Open the folder
  4. Open NationsConverterGUI.exe

Nations Converter 1.3.3

04 Mar 21:59
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  • Fixed locator-related crashes

How to install

  1. Download the NationsConverterGUI_133.zip
  2. Extract it anywhere (on Desktop for example)
  3. Open the folder
  4. Open NationsConverterGUI.exe

Nations Converter 1.3.2

04 Mar 18:35
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  • Fixed platform walls using a wrong item
  • Changed block skin with item skin pack to Off.tga
  • GBX.NET has been updated to 0.9.0

Nations Converter 1.3.1

25 Feb 18:16
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  • Added a check for unavailable locators, which will be removed from now on (currently experimental)
  • Added new dirt hill transitions
  • Added missing StadiumTrenchCross
  • Added missing StadiumPlatformBiSlope2StartSmall
  • Added missing platform end ground
  • Added missing PubBase_WrongWay_4X
  • Fixed fabric ramps
  • Fixed tilted road beams
  • Fixed skin-related exception if skin's locator and file name were empty
  • Fixed exception for ESWC maps with signs
  • Fixed collision issues with some custom item signs
  • Updated road looping
  • Updated TrenchToLoopStart
  • Updated YamlDotNet to 9.1.4
  • Changed conversion specification to "coming soon"

How to install

  1. Download the NationsConverterGUI_131.zip
  2. Extract it anywhere (on Desktop for example)
  3. Open the folder
  4. Open NationsConverterGUI.exe

Nations Converter 1.3.0

06 Feb 15:59
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  • Added sign remakes by iNDEX with the help of OneCredit, applied when specific signs are used
  • Changed Christmas mode checkbox to Classic mod (made by Arkady)
    • Adds a classic Stadium look to the converted maps
  • Other updates to items by iNDEX:
    • Improved models of circuit loop starts, added StadiumCircuitLoopStartCorner
    • Added all beams and deco towers from TM2 Stadium block pack
  • GBX.NET has been updated to 0.8.0

How to install

  1. Download the NationsConverterGUI_130.zip
  2. Extract it anywhere (on Desktop for example)
  3. Open the folder
  4. Open NationsConverterGUI.exe

Nations Converter 1.2.2

06 Jan 12:27
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  • GUI now removes maps that have been converted (no more 48x4848x48... problem)
  • Added specific custom block for StadiumPlatformWallBorder
  • Updated Podium, DirtTent1, and fabric blocks

How to install

  1. Download the NationsConverterGUI_122.zip
  2. Extract it anywhere (on Desktop for example)
  3. Open the folder
  4. Open NationsConverterGUI.exe

Nations Converter 1.2.1

29 Dec 15:31
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  • Added dirt tilt checkpoints, all dirt multilaps, more trench blocks
  • Fixed waypoints not transferring all information
  • Fixed thumbnails for TM2 maps
  • Fixed other blocks

How to install

  1. Download the NationsConverterGUI_121.zip
  2. Extract it anywhere (on Desktop for example)
  3. Open the folder
  4. Open NationsConverterGUI.exe