This project is a PHP implementation of the concept of Vector Clock and Lamport timestamp as defined in the paper : Timestamps in Message-Passing Systems That Preserve the Partial Ordering (paper/vector-clock-paper.pdf).
This library provides :
- Lamport timestamp
- Asynchrone vector clock
- Synchrone vector clock
These implementations carefully follow the research paper and all classes are fully tested (100% coverage).
Every example present in the paper is transcribed as a Phpunit test.
composer require dynamophp/vector-clock
<?php
$lt1 = new LamportTimestamp(76);
$lt2 = new LamportTimestamp(59);
assertEquals(76, lt1->getValue());
assertEquals(59, lt2->getValue());
assertTrue($lt1->happenAfter($lt2)); // lt2 -> lt1
assertTrue($lt2->happenBefore($lt1));
$lt1->applyLocalEvent();
$lt2->applyLocalEvent();
assertEquals(77, lt1->getValue());
assertEquals(60, lt2->getValue());
assertTrue($lt1->happenAfter($lt2)); // lt2 -> lt1
assertTrue($lt2->happenBefore($lt1));
$lt1ToSend = clone $lt1->applySendEvent();
$lt2->applyLocalEvent();
assertEquals(78, lt1->getValue());
assertEquals(78, $lt1ToSend->getValue());
assertEquals(61, lt2->getValue());
assertTrue($lt1->isIdenticalTo($lt1ToSend)); // lt1 == lt1ToSend
assertFalse($lt2->isIdenticalTo($lt1ToSend)); // lt2 != lt1ToSend
$lt2->applyReceiveEvent($lt1ToSend);
assertEquals(78, lt1->getValue());
assertEquals(79, lt2->getValue());
assertTrue($lt1->happenBefore($lt2)); // lt1 -> lt2
assertTrue($lt2->happenAfter($lt1));
In the test case : LamportTimestampScenarioTest::testPaperFigure1A and LamportTimestampScenarioTest::testPaperFigure1B you can see the full scenario of the paper :
<?php
// We create three clocks, one for each node in our system
$clockNode1 = new AsyncVectorClock('NODE-1');
$clockNode2 = new AsyncVectorClock('NODE-2');
$clockNode3 = new AsyncVectorClock('NODE-3');
// Then, for each clock, we add the others nodes in the current vector
$clockNode1->addNode('NODE-2');
$clockNode1->addNode('NODE-3');
$clockNode2->addNode('NODE-1');
$clockNode2->addNode('NODE-3');
$clockNode3->addNode('NODE-1');
$clockNode3->addNode('NODE-2');
// All clocks must look like [0, 0, 0]
// After the initialization part, we can play with our clocks
$a = (clone $clockProcess1)->applySendEvent(); // [1, 0, 0]
$l = (clone $clockProcess2)->applyLocalEvent(); // [0, 1, 0]
$v = (clone $clockProcess3)->applyLocalEvent(); // [0, 0, 1]
$b = (clone $a)->applyLocalEvent(); // [2, 0, 0]
$m = (clone $l)->applyReceiveEvent($a); // [2, 2, 0]
$w = (clone $v)->applyLocalEvent(); // [0, 0, 3]
// And one more important thing, we can compare clocks
assertTrue($l->canBeComparedWith($v));
assertTrue($a->isIdenticalTo($a)); // a == a
assertTrue($l->isConcurrentWith($v)); // l <-> v
assertTrue($m->happenAfter($a)); // a -> m
assertTrue($a->happenBefore($m)); // a -> m
assertTrue($l->happenBefore($m)); // l -> m
In the test case : AsyncVectorScenarioTest::testPaperFigure3 you can see the full scenario of the paper :
<?php
// We create three clocks, one for each node in our system
$clockNode1 = new SyncVectorClock('NODE-1');
$clockNode2 = new SyncVectorClock('NODE-2');
$clockNode3 = new SyncVectorClock('NODE-3');
// Then, for each clock, we add the others nodes in the current vector
$clockNode1->addNode('NODE-2');
$clockNode1->addNode('NODE-3');
$clockNode2->addNode('NODE-1');
$clockNode2->addNode('NODE-3');
$clockNode3->addNode('NODE-1');
$clockNode3->addNode('NODE-2');
// All clocks must look like [0, 0, 0] and are idle (i.e. not in communication with another node)
// After the initialization part, we can play with our clocks
assertTrue($clockNode1->isIdle());
assertTrue($clockNode2->isIdle());
assertTrue($clockNode3->isIdle());
$a = (clone $clockNode1)->applyLocalEvent(); // [1, 0, 0]
$t = (clone $clockNode3)->applyLocalEvent(); // [0, 0, 1]
// Then we want to make a synchrone communication between node1 and node2
$b = clone $a; // [1, 0, 0]
$l = clone $clockNode2; // [0, 0, 0]
$b->applySendEvent($l->getNode());
assertTrue($b->isCommunicating());
assertEquals('NODE-2', $b->getCommunicatingNode());
// $b sends its clock and is in a communicating state
// This means that, if you try to modify the clock you will get a ClockIsNotIdleException
// The only way for $b to become idle again is to receive a clock from NODE-2 (the current node is communicating with)
// As soon as $b receive a clock from NODE-2, it will merge it and go back to idle state and can be modified again
$l->applyReceiveEvent($b); // [2, 1, 0]
$b->applyReceiveEvent($l); // [2, 1, 0]
assertTrue($b->isIdle());
// And one more important thing, we can compare clocks
assertTrue($a->canBeComparedWith($t));
assertTrue($a->isIdenticalTo($a)); // a == a
assertTrue($l->isIdenticalTo($b)); // l == b
assertTrue($a->isConcurrentWith($t)); // a <-> t
assertTrue($l->happenAfter($a)); // a -> l
assertTrue($a->happenBefore($b)); // a -> b
assertTrue($a->happenBefore($l)); // a -> l
In the test case : SyncVectorScenarioTest::testPaperFigure7 you can see the full scenario of the paper :
You can launch the project locally, either using an old fashion PHP installation or Docker.
If you use Docker, there is a docker-compose file for you in the docker
directory.
cd docker && docker-compose up -d
Using composer in you dev env :
composer install
Your code must be passed through PhpCsFixer :
Fix src/
php vendor/bin/php-cs-fixer fix src --rules=@Symfony
Fix tests/
php vendor/bin/php-cs-fixer fix tests --rules=@Symfony
And be analyzed by Phpstan
php vendor/bin/phpstan analyse src -c /app/phpstan.neon
The project use PhpUnit
Here is the command to launch the test suite
php vendor/phpunit/phpunit/phpunit --configuration phpunit.xml.dist tests
Note: You need Xdebug for the coverage. If you're using the Docker env provided in this project, it's already installed and configured.
Your commits message musts follow this convention