Releases: AvihooI/Tetris
Releases · AvihooI/Tetris
v0.3.1 alpha in development (increment 1)
Recent changes:
- Can change sound volume in settings.
v0.3 alpha
All of the features from development branch (version 2) have been merged.
Recent changes:
- A basic event system driven by the game logic, which allows:
- A sound effects system.
- An updated animations system (animations are instigated in an event driven manner rather than a polling manner).
v0.2 alpha in development
Changes:
- TGM like randomizer - significantly mitigates the "starvation" of pieces and prevents runs of similar pieces spawning.
- No longer uses window events for game controls, but keyboard state instead - allows for a much smoother and finer control of movement and rotation.
- Reworked the speed and leveling system to allow a more engaging run.
- Some graphical tweaks to the menu.
v0.2 alpha in development (increment 4)
Changes:
- Persistent settings (saved to a file)
- Menu allows changing settings (right now block size for display and keyboard repeat rate for movement)
v0.2 alpha in development (increment 3)
Changes:
- Massive refactoring that affects color schemes, the menu system, rendering and further feature addition.
- Added a menu for settings - currently only allows to change block size (affects the size of the displayed window).
v0.2 alpha in development (increment 2)
Changes:
- Reworked line clear mechanics (doesn't affect gameplay but works more efficiently)
- Added line clear animations