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Releases: AvihooI/Tetris

v0.3.1 alpha in development (increment 1)

05 Jul 13:35
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Recent changes:

  1. Can change sound volume in settings.

v0.3 alpha

04 Jul 05:17
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v0.3 alpha Pre-release
Pre-release

All of the features from development branch (version 2) have been merged.

Recent changes:

  1. A basic event system driven by the game logic, which allows:
  2. A sound effects system.
  3. An updated animations system (animations are instigated in an event driven manner rather than a polling manner).

v0.2 alpha in development

25 Jun 19:40
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Changes:

  1. TGM like randomizer - significantly mitigates the "starvation" of pieces and prevents runs of similar pieces spawning.
  2. No longer uses window events for game controls, but keyboard state instead - allows for a much smoother and finer control of movement and rotation.
  3. Reworked the speed and leveling system to allow a more engaging run.
  4. Some graphical tweaks to the menu.

v0.2 alpha in development (increment 4)

28 Jun 14:04
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Changes:

  1. Persistent settings (saved to a file)
  2. Menu allows changing settings (right now block size for display and keyboard repeat rate for movement)

v0.2 alpha in development (increment 3)

28 Jun 01:00
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Pre-release

Changes:

  1. Massive refactoring that affects color schemes, the menu system, rendering and further feature addition.
  2. Added a menu for settings - currently only allows to change block size (affects the size of the displayed window).

v0.2 alpha in development (increment 2)

26 Jun 20:26
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Changes:

  1. Reworked line clear mechanics (doesn't affect gameplay but works more efficiently)
  2. Added line clear animations

v0.1-alpha

24 Jun 16:59
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v0.1-alpha Pre-release
Pre-release