Chime is a simple and quick to use template/game engine made for making games using C++ and SFML.
This is a template made by me to help get quickly started on new projects!
Chime builds on SFML by providing additional features like:
- Providing a Scene manager
- Offering a system to handle animations
- Providing a Asset manager
- Providing the ability to create Tilemaps
- Providing the system to handle collisions
- Providing the ability to render UI, Background and playable entities separately
Refer to the official SFML docs for compiling this project.