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fix bug when all die
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avataromvatar committed Nov 30, 2021
1 parent b1b2904 commit 71eb466
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Showing 4 changed files with 9 additions and 6 deletions.
Binary file removed assets/characters/bug/antspiderumber_hybrid2_bw.png
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12 changes: 7 additions & 5 deletions main.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -120,11 +120,13 @@ __meta__ = {
}

[node name="RichTextLabel" type="RichTextLabel" parent="."]
margin_left = 38.0203
margin_top = 265.755
margin_right = 828.02
margin_bottom = 582.755
text = "Setting parameters:
margin_left = 38.0
margin_top = 249.0
margin_right = 828.0
margin_bottom = 583.0
text = "If you game alone start server first.
If you play together only one server must start
Setting parameters:
Don't forget to press Enter to confirm the new port or socket parameter.
Server startup and multiplayer game:
To start the server, set the parameters and click the \"start server\" button.
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1 change: 0 additions & 1 deletion src/character/solder/solder.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -220,7 +220,6 @@ radius = 46.5336

[node name="Solder" type="Node"]
script = ExtResource( 92 )
hit = 150.0

[node name="Actor" type="KinematicBody2D" parent="."]
collision_layer = 129
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2 changes: 2 additions & 0 deletions src/scena/mission_intro/end/end.gd
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Expand Up @@ -25,5 +25,7 @@ func _ready():


func _on_Button_pressed():
GlobalResource.game_data['game_state'] = 1

get_tree().change_scene("res://main.tscn")

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