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EMSUSD-2000 - Do not contaminate HdStorm libraries with lobe pruning #4066

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JGamache-autodesk
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MayaUSD should use a copy of the HdStorm MaterialX library in order to optimize it without affecting any Storm based render delegate.

MayaUSD should use a copy of the HdStorm MaterialX library in order to
optimize it without affecting any Storm based render delegate.
@JGamache-autodesk JGamache-autodesk self-assigned this Jan 8, 2025
@JGamache-autodesk JGamache-autodesk added the vp2renderdelegate Related to VP2RenderDelegate label Jan 8, 2025
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@lanierd-adsk lanierd-adsk left a comment

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Thanks for the fix !

@JGamache-autodesk
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@seando-adsk ready for merge

@JGamache-autodesk JGamache-autodesk added the ready-for-merge Development process is finished, PR is ready for merge label Jan 8, 2025
@seando-adsk seando-adsk merged commit 05bcc2b into dev Jan 8, 2025
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@seando-adsk seando-adsk deleted the gamaj/EMSUSD-2000/do_not_contaminate_storm_libraries branch January 8, 2025 20:18
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3 participants