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Tweaks
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Auburn committed Sep 20, 2020
1 parent 405acc1 commit c139c26
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion PreviewApp/FastNoiseLiteGUI.cs
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Expand Up @@ -721,7 +721,7 @@ private void OnUIUpdate(object sender = null, EventArgs e = null)
FractalLacunarity.Enabled = fractalEnabled;
FractalGain.Enabled = fractalEnabled;
FractalWeightedStrength.Enabled = fractalEnabled;
FractalPingPongStrength.Enabled = (fractalEnabled && FractalType.SelectedKey == "Ping Poing");
FractalPingPongStrength.Enabled = (fractalEnabled && FractalType.SelectedKey == "Ping Pong");

// Domain Warp Fractal options
var domainWarpFractalEnabled = (DomainWarp.SelectedIndex > 0 && DomainWarpFractal.SelectedIndex > 0);
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -20,7 +20,7 @@ If you are looking for a more extensive noise generation library consider using
- OpenSimplex2-based Domain Warp
- Basic Grid Gradient Domain Warp
- Multiple fractal options for all of the above
- Supports floats or doubles
- Supports floats and/or doubles

### Supported Languages

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