Atmosphère 0.7.0
0.7.0 is Atmosphère's first official release.
It supports the following featureset:
- Fusée, a custom bootloader.
- Supports loading/customizing of arbitrary KIPs from the SD card.
- Supports loading a custom kernel from the SD card ("/atmosphere/kernel.bin").
- Supports compile-time defined kernel patches on a per-firmware basis.
- All patches at paths like
/atmosphere/kip_patches/<user-defined patch name>/<SHA256 of KIP>.ips
will be applied to the relevant KIPs, allowing for easy distribution of patches supporting multiple versions.- Both the IPS and IPS32 formats are supported.
- All patches at paths like
/atmosphere/kernel_patches/<user-defined patch name>/<SHA256 of Kernel>.ips
will be applied to the kernel, allowing for easy distribution of patches supporting multiple versions.- Both the IPS and IPS32 formats are supported.
- Configurable by editing
BCT.ini
on the SD card. - Atmosphère should also be launchable by the alternative hekate bootloader, for those who prefer it.
- Exosphère, a fully-featured custom secure monitor.
- Exosphere is a re-implementation of Nintendo's TrustZone firmware, fully replicating all of its features.
- In addition, it has been extended to provide information on current Atmosphere API version, for homebrew wishing to make use of it.
- Stratosphère, a set of custom system modules. This includes:
- A loader system module.
- Reimplementation of Nintendo's loader, fully replicating all original functionality.
- Configurable by editing /atmosphere/loader.ini
- First class support for the Homebrew Loader.
- An exefs NSP (default "/atmosphere/hbl.nsp") will be used in place of the victim title's exefs.
- By default, HBL will replace the album applet, but any application should also be supported.
- Extended to support arbitrary redirection of executable content to the SD card.
- Files will be preferentially loaded from
/atmosphere/titles/<titleid>/exefs/
, if present. - Files present in the original exefs a user wants to mark as not present may be "stubbed" by creating a .stub file on the SD.
- If present, a PFS0 at
/atmosphere/titles/<titleid>/exefs.nsp
will fully replace the original exefs. - Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection).
- Files will be preferentially loaded from
- Full support for patching NSO content is implemented.
- All patches at paths like
/atmosphere/exefs_patches/<user-defined patch name>/<Hex Build-ID for NSO to patch>.ips
will be applied, allowing for easy distribution of patches supporting multiple firmware versions and/or titles. - Both the IPS and IPS32 formats are supported.
- All patches at paths like
- Extended to support launching content from loose executable files on the SD card, without requiring any official installation.
- This is done by specifying
FsStorageId_None
on launch.
- This is done by specifying
- A service manager system module.
- Reimplementation of Nintendo's service manager, fully replicating all original functionality.
- Compile-time support for reintroduction of "smhax", allowing clients to optionally skip service access verification by skipping initialization.
- Extended to allow homebrew to acquire more handles to privileged services than Nintendo natively allows.
- Extended to add a new API for installing Man-In-The-Middle listeners for arbitrary services.
- API can additionally be used to safely detect whether a service has been registered in a non-blocking way with no side-effects.
- Full API documentation to come.
- A process manager system module.
- Reimplementation of Nintendo's process manager, fully replicating all original functionality.
- Extended to allow homebrew to acquire handles to arbitrary processes, and thus read/modify system memory without blocking execution.
- Extended to allow homebrew to retrieve information about system resource limits.
- Extended by embedding a full, extended implementation of Nintendo's boot2 system module.
- Title launch order has been optimized in order to grant access to the SD card faster.
- The error-collection system module is intentionally not launched, preventing many system telemetry error reports from being generated at all.
- Users may place their own custom sysmodules on the SD card and flag them for automatic boot2 launch by creating a
/atmosphere/titles/<title ID>/boot2.flag
file on their SD card.
- A custom fs.mitm system module.
- Uses Atmosphère's MitM API in order to provide an easy means for users to modify game content.
- Intercepts all FS commands sent by games, with special handling for commands used to mount RomFS/DLC content to enable easy creation and distribution of game/DLC mods.
- fs.mitm will parse the base RomFS image for a game, a RomFS image located at
/atmosphere/titles/<title ID>/romfs.bin
, and all loose files in/atmosphere/titles/<title ID>/romfs/
, and merge them together into a single RomFS image. - When merging, loose files are preferred to content in the SD card romfs.bin image, and files from the SD card image are preferred to those in the base image.
- fs.mitm will parse the base RomFS image for a game, a RomFS image located at
- Can additionally be used to intercept commands sent by arbitrary system titles (excepting those launched before SD card is active), by creating a
/atmosphere/titles/<title ID>/fsmitm.flag
file on the SD card. - Can be forcibly disabled for any title, by creating a
/atmosphere/titles/<title ID>/fsmitm_disable.flag
file on the SD card. - Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection).
- A custom crash report system module.
- Serves as a drop-in replacement for Nintendo's own creport system module.
- Generates detailed, human-readable reports on system crashes, saving to
/atmosphere/crash_reports/<timestamp>_<title ID>.log
. - Because reports are not sent to the
erpt
sysmodule, this disables all crash report related telemetry.
- A loader system module.
- General system stability improvements to enhance the user's experience.