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Copy pathCMakeLists.txt.bak
executable file
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CMakeLists.txt.bak
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cmake_minimum_required(VERSION 2.8)
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(DEFINED ENV{VITASDK})
set(CMAKE_TOOLCHAIN_FILE "$ENV{VITASDK}/share/vita.toolchain.cmake" CACHE PATH "toolchain file")
else()
message(FATAL_ERROR "Please define VITASDK to point to your SDK path!")
endif()
endif()
project(dotty)
include("${VITASDK}/share/vita.cmake" REQUIRED)
set(VITA_APP_NAME "Dotty")
set(SHORT_NAME sus)
set(VITA_TITLEID "DOTTYGAME")
set(VITA_VERSION "01.00")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1")
include_directories(
../common
)
add_executable(${PROJECT_NAME}
src/main.cpp
include/dot.cpp
include/player.cpp
include/potion.cpp
include/vita-port.cpp
)
target_link_libraries(${PROJECT_NAME}
SceLibKernel_stub
SceDisplay_stub
SceAudio_stub
SceCtrl_stub
-lSceDisplay_stub
-lSceCtrl_stub
-lSceGxm_stub
-lSceSysmodule_stub
-lScePgf_stub
-lScePvf_stub
-lSceCommonDialog_stub
-lfreetype
-lvita2d
-lpng
-ljpeg
-lz
-lm
-lc
-lSceAppMgr_stub
soloud
stdc++
pthread
m
)
vita_create_self(${PROJECT_NAME}.self ${PROJECT_NAME})
vita_create_vpk(${PROJECT_NAME}.vpk ${VITA_TITLEID} ${PROJECT_NAME}.self
VERSION ${VITA_VERSION}
NAME ${VITA_APP_NAME}
FILE resources/vita/sce_sys/icon0.png sce_sys/icon0.png
FILE resources/vita/sce_sys/pic0.png sce_sys/pic0.png
FILE resources/vita/sce_sys/livearea/contents/bg.png sce_sys/livearea/contents/bg.png
FILE resources/vita/sce_sys/livearea/contents/startup.png sce_sys/livearea/contents/startup.png
FILE resources/vita/sce_sys/livearea/contents/template.xml sce_sys/livearea/contents/template.xml
)