You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The number of required advancements is now a range, so it can be freely set. It is capped at 87 advancements (until 1.17)
Using plando to place structures now causes them to output in the spoiler.
All advancements related to the Ender Dragon now require being able to respawn it.
Monsters Hunted is now considered a hard-postgame advancement. It will be junk-filled unless you include both the hard and postgame advancements in your pool.
Fix certain recipes' random time not working (such as steel-plate).
Added progressive items as an option.
Added random science pack ingredients as an option.
Rocket recipe is now always random, using your max science pack to dictate the relative difficulty of its ingredients.
Custom recipes now get written to spoiler log.
New Client:
Can Detect a desync and attempt to recover
No longer uses a bridge file
Can generete worlds for you
Note, that this currently uses default world preset. If you want a custom preset, this will come with 0.1.5, or you can:
Create the world you want, find the world the client created (next to it as AP__). Make sure the client is off, then swap the files, then restart the client.