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Archipelago 0.1.1

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@Berserker66 Berserker66 released this 16 May 22:19
· 4971 commits to main since this release

General

  • manifest.json now includes the full version number, so you can look there if you're unsure what you have installed. [@Berserker66]
  • hint_cost is now relative to the total checks a slot can make, so a hint_cost of 10 means you need 10% of your checks to have enough for a !hint [@Berserker66]
  • Fix !remaining not knowing about other games [@KonoTyran]
  • Server hints are now only send to the up to two people that concern them. [@Berserker66]
  • Add "start_hints" option, which allows prefilling server hints with certains items [@Berserker66]

A Link to the Past

Factorio

  • Fix a caching issue that prevented multiple Factorio worlds in one Multiworld [@Berserker66]
  • if tech tree is visible, prefill it into start_hints [@Berserker66]
  • FactorioClient now passes through cmd args, so you can do FactorioClient --port 2000 as an example. [@Berserker66]
  • Client will now recognize if it's trying to connect to the wrong multiworld and abort connection. [@Berserker66]

WebHost

  • added Factorio setup tutorial (draft) [@Berserker66]
  • regain hosting and tracking capability [@Berserker66]
  • Error message to the user if generation failed, instead of no reaction on button click [@LegendaryLinux]
  • Temporarily the webhost lives at http://archipelago.gg:48484, to become the main webhost when it's ready. For now you can use it for hosting and tracking, everything else is rather broken still.

Minecraft

Technical

  • Major version updates to Flask -> 2, jinja -> 3, waitress -> 2, websockets -> 9 [@Berserker66]
  • removal of flask plugin "autoversion", as this feature is now in Flask 2 [@Berserker66]
  • removed suppress rom cmd line switch [@Berserker66]
  • Multiserver saving and loading is faster now [@Berserker66]