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update readme and screenshots acrodingly
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Arakos committed Aug 31, 2022
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6 changes: 1 addition & 5 deletions About/About.xml
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</loadAfter>
<description>
This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console.

* Adds the option to call an orbital trader using the commons console.

* Adds an incident event where you can choose if you want to receive an orbital trader in the near future.

* Costs, Delay and Cooldown for the call-action are configurable.

* Costs, Delay, Cooldown and Letter-Timeout for the call-action are configurable.

This mod was inspired by KiameV's "Call Trade Ships" mod which can be found here: https://github.com/KiameV/rimworld-calltradeships
</description>
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -10,8 +10,8 @@ This mod enables your pawns to request an orbital trader from the 'Orbital Trade
![](Misc/steamworkshop/menu_comms_console.png)
* Adds an incident event where you can choose if you want to receive an orbital trader in the near future.
![](Misc/steamworkshop/event_screen_example.png)
* Costs, Delay and Cooldown for the Call-Action are configurable.
![](Misc/steamworkshop/modoptions.png )
* Costs, Delay, Cooldown and Letter-Timeout for the Call-Action are configurable.
![](Misc/steamworkshop/modoptions.png)

## Savegame Compatibility
It should be safe to add/remove this mod to/from your safegames at any time.
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