An Among Us mod that adds a bunch of roles, modifiers and game settings
Crewmate Roles
- Mayor
- Lovers
- Sheriff
- Engineer
- Swapper
- Investigator
- Time Lord
- Medic
- Seer
- Spy
- Snitch
- Altruist
- Prophet
- Covert
- Lighter
Neutral Roles
Impostor Roles
Modifiers
Game Settings
Game Version | Supported? |
---|---|
Steam (v2021.12.15s) | ✔ |
Epic Games (v2021.12.15e) | ✔ |
itch.io | ❌ |
Microsoft Store | ❌ |
Android | ❌ |
iOS | ❌ |
XBox | ❌️ |
Playstation | ❌️ |
Changelog
-
v3.1.1
- If the Lover dies because the other Lover is voted out, they will not leave a body behind. Thanks ItsTheNumberH.
-
v3.1.0
- Added new role: Lighter.
- Modifiers now more visible on role assignment screen.
-
v3.0.0
- Support for Among Us 2021.12.15.
- Added an icon for the Teleporter ability.
- Changed the Swapper text to no longer recommend causing chaos.
- Sheriff Kills Glitch defaults to True.
- Fixes for players hit by Grenadier staying flashed in lobby. Thanks Oshroth.
- Giant shows a different height and weight on Medbay Scanner. Thanks Oshroth.
- Fixed a color issue when the Spy gets Shifted.
-
v2.9.0
- Discount all starting cooldowns equivalent to the discount impostors get on their kill button.
- Remove the Glitch kill cooldown settings and just match impostor's instead.
- Fixed a bug where the initial impostor kill cooldown setting wasn't being honored.
-
v2.8.1
- Fixed a bug where assassinations were being counted multiple times.
- Maximum number of assassinations raised from 5 to 10.
-
v2.8.0
- Removed the Assassin in favor of letting every Impostor assasinate.
- Anthropomancer is renamed to the Coroner.
-
v2.7.1
- Grenadier no longer shows up in the game options menu as the "Concealer".
-
v2.7.0
- Add the Grenadier.
- New options will automatically be visible in the game settings window. First PR from VincentVision!
- Add the Anthropomancer.
- Add the Carnivore.
-
v2.6.4
- Investigator's footprints no longer lag.
- Summary of roles and tasks shows after the game ends. First PR from VirusTLNR!
-
v2.6.3
- Assassin is only offered the option to guess roles that are on at least 5%.
- Phantom should no longer get stuck if they spawn in the library in Admin.
- Prophet and Seer reveals no longer overwrite the setting for dead players to see all the roles.
-
v2.6.2
- Covert vision is reduced when invisible.
-
v2.6.1
- Assassin can now guess Covert.
-
v2.6.0
- Added the Covert.
-
v2.5.1
- Fixed bug where non-Concealers had difficulty killing.
- Concealer is now properly unable to conceal Impostors.
- Concealer's conceal button will properly be greyed out for impostors.
- Fixed impostors not seeing the name of concealed players.
-
v2.5.0
- Introduce a new impostor role: the Concealer.
-
v2.4.2
- Teleporting to the library vent on Polus no longer sends someone outside the map.
-
v2.4.1
- Fix an error loading saved settings.
-
v2.4.0
- Add a new Impostor role: the Teleporter.
- Change the client handshake to require the clients are on the exact same version. In the past, it was possible to join the game with slightly mismatched versions.
-
v2.3.10
- Fix for games geting ended because of "hacking".
-
v2.3.9
- Fix for the Shifter being unable to shift into the Prophet.
- Stop giving the Prophet sights when they're dead.
- Fix the Prophet's color being wrong in the Assassin dialogue.
- Make the Prophet initial reveal come a little sooner.
-
v2.3.8
- Impostor and Crewmate vision can now be set in 0.125 increments instead of 0.25 (will show as rounded up in the settings).
-
v2.3.7
- Allow setting the initial Impostor kill coolodown.
- Fixed a bug preventing games from ever starting when there were more Crewmates than modifiers.
-
v2.3.6
- Torch and Diseased were unable to get assigned to Crewmates.
-
v2.3.5
- Neutral roles only get an arrow to the Snitch if the Snitch can see the neutral roles.
- All neutral roles get an arrow to the Snitch when relevant, not just Glitch.
-
v2.3.4
- Fix the Prophet's initial reveal.
-
v2.3.3
- Fix for the Glitch Hack Cooldown not resetting.
- Fix for Lover partner being told they are Impostor without a kill button.
-
v2.3.2
- Fix for the Prophet light show.
- Fix for the host having their cooldown on day 1 automatically up.
-
v2.3.1
- Fix for being unable to scroll through all the config options in the lobby as host.
-
v2.3.0
- Added the Prophet
-
v2.2.2: First release post-Polus.gg!
- Fix the instant Game Over screen when there aren't enough Impostor roles.
- Fix for the Undertaker failing to drop a body.
- Seer can have a percentage chance of the sight failing.
- Snitch seeing the Impostors in meetings can be disabled.
- Loving Impostor can be disabled.
- Description of Swapper updated to note they cannot call an emergency meeting.
- Description of Button Barry updated to note that using it affects your vision.
- Added options for Sheriff to kill Shifter and Executioner.
-
v2.2.1
- Fix for the credits removed in v2.0.3
-
v2.2.0
- Compatibility for v2021.6.30
- Role percentages now change by 10%, or 5% if you hold shift
- New Drag/Drop Buttons for the Undertaker
- New Button Image for the Button Barry
- Phantom can't switch between vents
- Increased Max Cooldown for the Shifter to 60s
- Swapper can no longer get the Button Barry Modifier
- Glitch can no longer get the Button Barry Modifier
- Mayor votes are refunded if the player disconnects
- Mayor votes are refunded if the player is killed by the assassin
- Handshake refactor
- Fix for the Crashing Issues
- Fix for the Interaction Shifter/Giant
- Fix for the Interaction Shifter/Engineer
- Fix for the Interaction Glitch/Jester
- Fix for the Interaction Morphling/Giant
- Fix for the Altruist Body Issues
- Fix for the Assassin DC Issues
- Fix for the Executioner Spawn Issues
- Fix for the Phantom Vent Spawn Issues
- Fix for the Phantom Walking Through Walls Issues
- Fix for the Phantom Doors Issues
- Fix for the Phantom Tasks Issues
- Fix for the Swooper Invisible Issues
- Fix for the Time Lord Flashing Ability Issues
- Fix for the Time Lord Rewind Vent Issues
- Fix for the Undertaker Dragging Issues
- Fix for the Underdog Cooldown Issues
- Fix for the Giant Modifier Size Issues
- Fix for the State Of Dead/DC Bodies In Meeting Issues
- Fix for the Voting Visual Issues
- Minor enhancements and bug fixes
-
v2.1.4
- New Role (Phantom, Undertaker, Underdog)
- Custom Color
- Hats
- Fix for launching issues
- Fix for the Voting issues
- Fix for the disconnect issue
- Fix for the username placement
- Fix for the Medic
- Fix for the Spy
- Fix for the Mayor
- Fix for the Arsonist
- Fix for the Assassin
- Fix for the Phantom
- Modded Handshake
- Child is removed
- Minor enhancements and bug fixes
-
v2.1.3
- Fix the launch issue
- Fix for the swooper role
- Fix for the janitor role
- Minor enhancements and bug fixes
-
v2.1.2
- Crucial bug fixes
-
v2.1.1
- 2021.6.15 support, Epic Games compatibility and Assassin Role
-
v2.0.4
- Crucial bug fixes
-
v2.0.3
- 2021.5.10s support
-
v2.0.2
- 2021.4.14s support and temporary auth fixes
-
v2.0.1
- 2021.4.12s support
-
v2.0.0
- Airship support!
- New role - Altruist
- New modifiers - Giant & Button Barry
- Airship comms fix built-in
- Bug fixes with Lovers, Time Lord etc.
- New hats based on streamers!
- Investigator cannot spawn on airship due to too much lag with handling footprints
-
v1.2.0
- New roles (see above)
- New modifiers (see above)
- Exporting and Importing game settings which sync between versions 1.2.0 and future versions
- Disconnect fix
- Mayor additions - Abstain button, Option for Mayor's extra votes to be anonymous
- Option for dead to see the roles of everyone
- Custom colours now work!
-
v1.1.0
- New roles (see above)
- New modifiers (see above)
- The Engineer has been changed to the ExtraRoles version
- Backend overhaul! This will make it easier to add new roles
- New Button Art!
- Maps and Impostor Count can be changed from the Lobby!
- Shadows for the Custom Colours
- Fixes
- The Jester and The Shifter unable to fix Sabotages
- The Time Lord's Rewind not auto-force closing tasks
- The Q button not working for Sheriff
- The Shifter's Shift looking too much like a Kill
- Changing colours would render you weirdly green in normal Among Us
-
v1.0.3
Fixes:
- Engineer being able to Fix every sabotage
- The Investigator being able to revive people voted out (and instead made it an option)
- Footprints not appearing if a person walks over old footprints
- Graphical glitch where Jester and Lovers simultaneously win
- Players spawning back into positions from the last game when time is rewound right at the beginning of a new game
- Graphical Bug of Time Lord's name not being blue in Meetings
- Fixed Medbay Scan not working for custom colours
-
v1.0.2
Fixes:
- The Swapper being unable to vote
- Mayor Vote Bank ending up negative
- Anonymous Voting not working when Mayor is in a game
- Chats not working in the lobby
- Sheriff desync (I think)
- Buttons being able to be used during meetings
-
v1.0.1
- Fixes errors of not being able to launch.
1. Download the Town of Us version corresponding to the installed Among Us version.
2. Go to your Steam library.
3. Right-click Among Us > click Manage
> click Browse local files
.
4. In the File Explorer, delete the entire Among Us
folder.
5. Go back to your Steam library.
6. Right-Click Among Us > click Properties...
> click LOCAL FILES
.
7. Click on VERIFY INTEGRITY OF GAME FILES...
.
8. Wait for Steam to download a clean version of Among Us.
9. Duplicate the new Among Us Folder.
10. Rename it to Among Us - ToU
.
11. Double-click on the zip file you downloaded.
12. Drag all the files from the zip file in the new ToU folder.
13. Finally, launch Among Us.exe
from that folder.
A first launch may take up to 5 minutes, so be patient if it doesn't launch immediately.
1. Download the Town of Us version corresponding to the installed Among Us version.
2. Go to your Epic Games library.
3. Find Among Us and click on the 3 dots ...
> click Uninstall
.
4. Confirm you want to Uninstall Among Us.
5. In the Epic library, click on Among Us to install.
6. Copy the Folder Path.
7. Uncheck Auto-Update.
8. Click on Install.
9. Click Yes on the Windows popup.
10. Paste the folder path in Windows search bar.
11. Click on Enter.
12. Copy or move the contents of the Town Of Us zip file into the AmongUs folder.
13. Finally, launch Among Us from Epic Games library.
A first launch may take up to 5 minutes, so be patient if it doesn't launch immediately.
If you have issues installing Town of Us, you can join our Discord to receive help.
The Mayor is a Crewmate that can vote multiple times.
The Mayor has a Vote Bank, which is the number of times they can vote.
They have the option to abstain their vote during a meeting, adding that vote to the Vote Bank.
As long as not everyone has voted, the Mayor can use as many votes from their Vote Bank as they please.
Name | Description | Type | Default |
---|---|---|---|
Mayor | The percentage probability of the Mayor appearing | Percentage | 0% |
Initial Mayor Vote Bank | The number of votes in the Vote Bank at the start of a game | Number | 1 |
Mayor Votes Show Anonymous | Whether the Mayor's extra votes will show up anonymously | Toggle | False |
The Lovers are two players who are linked together.
One of the Lovers is always a Crewmate. The other gets picked randomly between Crewmates and Impostors.
They gain the primary objective to stay alive together.
If they are both among the last 3 players, they win.
In order to so, they gain access to a private chat, only visible by them in between meetings.
However, they can also win with their respective team, hence why the Lovers do not know the role of the other lover.
By default the second Lover will be an Impostor 25% of the time but only if there are 2 or more Impostors in the game.
Name | Description | Type | Default |
---|---|---|---|
Lovers | The percentage probability of the Lovers appearing | Percentage | 0% |
Both Lovers Die | Whether the other Lover automatically dies if the other does | Toggle | True |
Allow Loving Impostor | Whether one of the Lovers can be an Impostor | Percentage | 25% |
The Sheriff is a Crewmate that has the ability to eliminate the Impostors using their kill button.
However, if they kill a Crewmate or a Neutral player they can't kill, they instead die themselves.
Name | Description | Type | Default |
---|---|---|---|
Sheriff | The percentage probability of the Sheriff appearing | Percentage | 0% |
Show Sheriff | Whether everybody can see who the Sheriff is | Toggle | False |
Sheriff Miskill Kills Crewmate | Whether the other player is killed if the Sheriff Misfires | Toggle | False |
Sheriff Kills Jester | Whether the Sheriff is able to kill the Jester | Toggle | False |
Sheriff Kills Shifter | Whether the Sheriff is able to kill the Shifter | Toggle | False |
Sheriff Kills The Glitch | Whether the Sheriff is able to kill The Glitch | Toggle | True |
Sheriff Kills the Executioner | Whether the Sheriff is able to kill the Executioner | Toggle | False |
Sheriff Kills Arsonist | Whether the Sheriff is able to kill the Arsonist | Toggle | False |
Sheriff Kill Cooldown | The cooldown on the Sheriff's kill button | Time | 25s |
Sheriff can report who they've killed | Whether the Sheriff is able to report their own kills | Toggle | True |
The Engineer is a Crewmate that can fix sabotages from anywhere on the map.
They can use vents to get across the map easily.
Name | Description | Type | Default |
---|---|---|---|
Engineer | The percentage probability of the Engineer appearing | Percentage | 0% |
Engineer Fix Per | Whether the Engineer can fix 1 sabotage per round or per game | Round / Game | Round |
The Swapper is a Crewmate that can swap the votes on 2 players during a meeting.
All the votes for the first player will instead be counted towards the second player and vice versa.
The Swapper is unable to call an emergency meeting.
Name | Description | Type | Default |
---|---|---|---|
Swapper | The percentage probability of the Swapper appearing | Percentage | 0% |
The Investigator is a Crewmate that can see the footprints of players.
Every footprint disappears after a set amount of time.
Name | Description | Type | Default |
---|---|---|---|
Investigator | The percentage probability of the Investigator appearing | Percentage | 0% |
Footprint Size | The size of the footprint on a scale of 1 to 10 | Number | 4 |
Footprint Interval | The time interval between two footprints | Time | 1s |
Footprint Duration | The amount of time that the footprint stays on the ground for | Time | 10s |
Anonymous Footprint | When enabled, all footprints are grey instead of the player's colors | Toggle | False |
Footprint Vent Visible | Whether footprints near vents are shown | Toggle | False |
The Time Lord is a Crewmate that can rewind time and reverse the positions of all players.
If enabled, any players killed during this time will be revived.
Nothing but movements and kills are affected.
If enabled, the Time Lord can't use Vitals to make things more balanced.
Name | Description | Type | Default |
---|---|---|---|
Time Lord | The percentage probability of the Time Lord appearing | Percentage | 0% |
Revive During Rewind | Whether the Time Lord revives dead players when rewinding | Toggle | False |
Rewind Duration | How far the rewind goes back in time | Time | 3s |
Rewind Cooldown | The cooldown of the Time Lord's Rewind button | Time | 25s |
Time Lord can use Vitals | Whether the Time Lord has the ability to use Vitals | Toggle | False |
The Medic is a Crewmate that can give any player a shield that will make them immortal until the Medic dies.
A Shielded player cannot be Shifted into, Hacked or Killed by anyone, unless by suicide.
If the Medic reports a dead body, they can get a report containing clues to the Killer's identity.
A report can contain the name of the killer or the color type (Darker/Lighter)
- Red - Darker
- Blue - Darker
- Green - Darker
- Pink - Lighter
- Orange - Lighter
- Yellow - Lighter
- Black - Darker
- White - Lighter
- Purple - Darker
- Brown - Darker
- Cyan - Lighter
- Lime - Lighter
- Maroon - Darker
- Rose - Lighter
- Banana - Lighter
- Gray - Lighter
- Tan - Darker
- Coral - Lighter
- Watermelon - Darker
- Chocolate - Darker
- Sky Blue - Lighter
- Beige - Darker
- Hot Pink - Lighter
- Turquoise - Lighter
- Lilac - Lighter
- Rainbow - Lighter
- Azure - Lighter
Name | Description | Type | Default |
---|---|---|---|
Medic | The percentage probability of the Medic appearing | Percentage | 0% |
Show Shielded Player | Who should be able to see who is Shielded | Self / Medic / Self + Medic / Everyone | Self |
Show Medic Reports | Whether the Medic should get information when reporting a body | Toggle | True |
Time Where Medic Reports Will Have Name | If a body has been dead for shorter than this amount, the Medic's report will contain the killer's name | Time | 0s |
Time Where Medic Reports Will Have Color Type | If a body has been dead for shorter than this amount, the Medic's report will have the type of color | Time | 15s |
Who gets murder attempt indicator | Who will receive an indicator when someone tries to Shift into, Hack or Kill them | Medic / Shielded / Everyone / Nobody | Medic |
Shield breaks on murder attempt | Whether the Shield breaks when someone attempts to Shift into, Hack or Kill them | Toggle | False |
The Seer is a Crewmate that can reveal the roles of other players.
Based on settings, the Seer can find out whether a role is Good, Evil or Neutral, or they can find out the role itself.
A player's name will change color to their team or role.
If the Seer investigates someone, the Seer's name will change color to inform that player who the Seer is.
The Seer can be configured so their investigations will sometimes fail. The Seer will get no information, but it will reset their cooldown.
The investigated player will see they are revealed, if applicable.
Name | Description | Type | Default |
---|---|---|---|
Seer | The percentage probability of the Seer appearing | Percentage | 0% |
Seer Cooldown | The Cooldown of the Seer's Reveal button | Time | 25s |
Info that Seer sees | Whether the Seer sees the Role or the Team of a player | Role / Team | Role |
Who Sees That They Are Revealed | Which roles see the Seer's identity once the Seer has seen their role | Crewmates / Impostors + Neutral / All / Nobody | Crewmates |
Neutrals show up as Impostors | When the Info is set to Team, Neutral roles show up as Red, like Impostors | Toggle | False |
Crewmate Investigation Chance | How likely is the investigation to reveal a Crewmate role | Percentage | 100% |
Neutral Investigation Chance | How likely is the investigation to reveal a Neutral role | Percentage | 100% |
Impostor Investigation Chance | How likely is the investigation to reveal an Impostor role | Percentage | 100% |
The Spy is a Crewmate that gains more information when on Admin Table and Vitals.
On Admin Table, the Spy can see the colors of every person on the map.
On Vitals, the Spy can see how long killed bodies have been dead for.
Name | Description | Type | Default |
---|---|---|---|
Spy | The percentage probability of the Spy appearing | Percentage | 0% |
The Snitch is a Crewmate that can get arrows pointing towards the Impostors, once all their tasks are finished.
The names of the Impostors will also show up as red on their screen.
Based on game settings, the Snitch may not know who they are until they have one task left.
However, when they only have a single task left, the Impostors get an arrow pointing towards the Snitch.
If Snitch sees neutral roles is turned on, they will see those players with a colored name but will not get an arrow to them.
Name | Description | Type | Default |
---|---|---|---|
Snitch | The percentage probability of the Snitch appearing | Percentage | 0% |
Snitch knows who they are on Game Start | Whether the Snitch knows their role at the start of a game | Toggle | False |
Snitch sees neutral roles | Whether the Snitch will also see players with Neutral roles with a different color name | Toggle | False |
Snitch sees in meetings | Whether the Snitch sees Impostors colored red in meetings | Toggle | True |
The Altruist is a Crewmate that is capable of reviving dead players.
Upon finding a dead body, the Altruist can hit their revive button, risking sacrificing themselves for the revival of another player.
If enabled, the dead body disappears, so only they Altruist's body remains at the scene.
After a set period of time, the player will be resurrected, if the revival isn't interrupted.
Name | Description | Type | Default |
---|---|---|---|
Altruist | The percentage probability of the Altruist appearing | Percentage | 0% |
Altruist Revive Duration | The time it takes for the Altruist to revive a dead body | Time | 10s |
Target's body disappears on beginning of revive | Whether the dead body of the player the Altruist is reviving disappears upon revival | Toggle | False |
The Prophet is a Crewmate that receives revelations informing them of players who are not evil.
The Prophet periodically during the game (not in meetings) receives information that a player is a Crewmate role.
When this happens, they will receive a green flash. Afterward, the player will show up with a green name to them in-game and in meetings.
These revelations can be about players who are living or dead.
Name | Description | Type | Default |
---|---|---|---|
Prophet | The percentage probability of the Prophet appearing | Percentage | 0% |
Prophet Cooldown | The cooldown of how long it takes for the Prophet to be given a revelation | Time | 40s |
Prophet Initial Reveal | Whether the Prophet starts the game with a player already revealed to them | Toggle | False |
The Covert is a Crewmate that can temporarily turn invisible. Their vision is halved while invisible.
Name | Description | Type | Default |
---|---|---|---|
Covert | The percentage probability of the Covert appearing | Percentage | 0% |
Covert Cooldown | The cooldown of the Covert's invisibility button | Time | 30s |
Covert Duration | How long the Covert is invisible | Time | 15s |
The Lighter is a Crewmate that can temporarily increase their vision. While their ability is active, they will get normal crewmate vision is lights are off and normal impostor vision if lights are on.
Name | Description | Type | Default |
---|---|---|---|
Lighter | The percentage probability of the Lighter appearing | Percentage | 0% |
Lighter Cooldown | The cooldown of the Lighter's visibility | Time | 20s |
Lighter Duration | How long the Lighter gets improved visibility invisible | Time | 5s |
The Jester is a Neutral role with its own win condition.
If they are voted out after a meeting, the game finishes and they win.
However, the Jester does not win if the Crewmates, Impostors or another Neutral role wins.
Name | Description | Type | Default |
---|---|---|---|
Jester | The percentage probability of the Jester appearing | Percentage | 0% |
The Shifter is a Neutral role with no win condition.
They have zero tasks and are essentially roleless.
However, they can swap roles with other players.
Swapping roles with a custom role gives the Shifter their role and tasks and turns the other player into a Crewmate.
Swapping roles with a Crewmate swaps tasks.
Swapping roles with an Impostor fails and kills the Shifter.
Name | Description | Type | Default |
---|---|---|---|
Shifter | The percentage probability of the Shifter appearing | Percentage | 0% |
Shifter Cooldown | The cooldown on the Shifter's Shift button | Time | 30s |
Who gets the Shifter role on Shift | Who will receive the Shifter role upon getting Shifted into | Non-Impostors / Regular Crewmates / Nobody | Non-Impostors |
The Glitch is a Neutral role with its own win condition.
The Glitch's aim is to kill everyone and be the last person standing.
The Glitch can Hack players, resulting in them being unable to report bodies and do tasks.
Hacking prevents the hacked player from doing anything but walk around the map.
The Glitch can Mimic someone, which results in them looking exactly like the other person.
Name | Description | Type | Default |
---|---|---|---|
The Glitch | The percentage probability of The Glitch appearing | Percentage | 0% |
Mimic Cooldown | The cooldown of The Glitch's Mimic button | Time | 30s |
Mimic Duration | How long The Glitch can Mimic a player | Time | 10s |
Hack Cooldown | The cooldown of The Glitch's Hack button | Time | 30s |
Hack Duration | How long The Glitch can Hack a player | Time | 10s |
Glitch Hack Distance | How far away The Glitch can Hack someone from | Short / Normal / Long | Short |
The Executioner is a Neutral role with its own win condition.
Their goal is to vote out a player, specified in the beginning of a game.
If that player gets voted out, they win the game.
Name | Description | Type | Default |
---|---|---|---|
Executioner | The percentage probability of the Executioner appearing | Percentage | 0% |
Executioner becomes on Target Dead | Which role the Executioner becomes when their target dies | Crewmate / Jester | Crewmate |
The Arsonist is a Neutral role with its own win condition.
They have the ability to douse other players with gasoline.
Once they have doused every player remaining, they can Ignite everyone at once.
Upon Igniting every player, they win the game.
Name | Description | Type | Default |
---|---|---|---|
Arsonist | The percentage probability of the Arsonist appearing | Percentage | 0% |
Douse Cooldown | The cooldown of the Arsonist's Douse button | Time | 25s |
Game keeps going so long as Arsonist is alive | Whether the game keeps going while the Arsonist remains | Toggle | False |
The Phantom is a Neutral role with its own win condition.
They become half-invisible when they die and has to complete all their tasks without getting caught.
Name | Description | Type | Default |
---|---|---|---|
Phantom | The percentage probability of the Phantom appearing | Percentage | 0% |
The Janitor is an Impostor that can clean up bodies.
Both their Kill and Clean ability have a shared cooldown, meaning they have to choose which one they want to use.
Name | Description | Type | Default |
---|---|---|---|
Janitor | The percentage probability of the Janitor appearing | Percentage | 0% |
The Morphling is an Impostor that can Morph into another player.
At the beginning of the game and after every meeting, they can choose someone to Sample.
They can then Morph into that person at any time for a limited amount of time.
To balance the role, they can't vent.
Name | Description | Type | Default |
---|---|---|---|
Morphling | The percentage probability of the Morphling appearing | Percentage | 0% |
Morph Cooldown | The cooldown of the Morphling's Morph button | Time | 25s |
Morph Duration | How long the Morph lasts for | Time | 10s |
The Camouflager is an Impostor that can turn everyone into colorless characters.
Everyone then goes grey for a certain period of time, along with their names disappearing, making them become unrecognizable.
Name | Description | Type | Default |
---|---|---|---|
Camouflager | The percentage probability of the Camouflager appearing | Percentage | 0% |
Camouflage Cooldown | The cooldown of the Camouflager's Camouflage button | Time | 25s |
Camouflage Duration | How long the Camouflage lasts for | Time | 10s |
The Miner is an Impostor that can create new vents.
These vents only connect to each other, forming a new passway.
Name | Description | Type | Default |
---|---|---|---|
Miner | The percentage probability of the Miner appearing | Percentage | 0% |
Mine Cooldown | The cooldown of the Miner's Mine button | Time | 25s |
The Swooper is an Impostor that can temporarily turn invisible.
To balance the role, they can't vent.
Name | Description | Type | Default |
---|---|---|---|
Swooper | The percentage probability of the Swooper appearing | Percentage | 0% |
Swooper Cooldown | The cooldown of the Swooper's Swoop button | Time | 25s |
Swooper Duration | How long the Swooping lasts for | Time | 10s |
The Undertaker is an Impostor that can drag and drop bodies.
Name | Description | Type | Default |
---|---|---|---|
Undertaker | The percentage probability of the Undertaker appearing | Percentage | 0% |
Undertaker Drag Cooldown | The cooldown of the Undertaker Drag ability | Time | 25s |
The Underdog is an Impostor with a prolonged kill cooldown.
When they are the only remaining Impostor, they will have their kill cooldown shortened.
Name | Description | Type | Default |
---|---|---|---|
Underdog | The percentage probability of the Underdog appearing | Percentage | 0% |
The Telepoter is an Impostor that can send the players all over the map.
Every living player will get an orange flash and sent to a random vent somewhere on the map.
Name | Description | Type | Default |
---|---|---|---|
Teleporter | The percentage probability of the Teleporter appearing | Percentage | 0% |
Teleporter Cooldown | The cooldown of the Teleporter's Teleport ability | Time | 45s |
Teleport Self | Whether the Teleporter moves themselves as well | Toggle | True |
Allow Occupied Vents | Whether the teleported players can be sent to the same vent as another player if there are vents without players | Toggle | True |
The Concealer can temporarily turn non-impostors invisible.
After clicking their button, nothing will happen for a few (configurable) seconds, giving them time to get away.
Then the player will show up as invisible to everyone but themselves. This may cause their story to be suspicious
and prevent other players from giving them an alibi.
The impostors will be able to see them normally and know that the player is concealed to the rest of the game.
Name | Description | Type | Default |
---|---|---|---|
Concealer | The percentage probability of the Concealer appearing | Percentage | 0% |
Conceal Cooldown | The cooldown of the Concealer's Conceal ability | Time | 30s |
Delay Before Concealing | How long after the Concealer presses the button before the player will become invisible | Time | 5s |
Conceal Duration | How long the concealment lasts | Time | 10s |
The Grenadier is an Impostor that can throw smoke grenades.
During the game, the Grenadier has the option to throw down a smoke grenade which blinds crewmates so they can't see.
However, a sabotage and a smoke grenade can not be active at the same time.
Name | Description | Type | Default |
---|---|---|---|
Grenadier | The percentage probability of the Grenadier appearing | Percentage | 0% |
Flash Grenade Cooldown | The cooldown of the Grenadier's Flash button | Time | 25s |
Flash Grenade Duration | How long the Flash Grenade lasts for | Time | 10s |
Modifiers are added on top of players' roles.
The Torch's vision doesn't get reduced when the lights are sabotaged.
Name | Description | Type | Default |
---|---|---|---|
Torch | The percentage probability of the Torch appearing | Percentage | 0% |
Killing the Diseased triples the killer's Kill cooldown.
Name | Description | Type | Default |
---|---|---|---|
Diseased | The percentage probability of the Diseased appearing | Percentage | 0% |
The Flash travels at twice the speed of a normal player.
Name | Description | Type | Default |
---|---|---|---|
Flash | The percentage probability of the Flash appearing | Percentage | 0% |
If any vote is a draw, the Tiebreaker's vote will go through.
If they voted another player, they will get voted out.
If the Tiebreaker is the Mayor, it applies to the Mayor's first vote.
Name | Description | Type | Default |
---|---|---|---|
Tiebreaker | The percentage probability of the Tiebreaker appearing | Percentage | 0% |
The Drunk's controls are inverted.
Name | Description | Type | Default |
---|---|---|---|
Drunk | The percentage probability of the Drunk appearing | Percentage | 0% |
The Giant is a gigantic Crewmate, that has a decreased walk speed.
Name | Description | Type | Default |
---|---|---|---|
Giant | The percentage probability of the Giant appearing | Percentage | 0% |
Button Barry has the ability to call a meeting from anywhere on the map, even during sabotages.
They have the same amount of meetings as a regular player.
After the first time they use this ability, their vision is halved for the rest of the game.
Glitch and Swapper can be assigned Button Barry, but it will have no effect.
Name | Description | Type | Default |
---|---|---|---|
Button Barry | The percentage probability of Button Barry appearing | Percentage | 0% |
Coroner has the ability to investigate corpses.
During meetings, they will be able to see the roles of players whose dead bodies they report.
Name | Description | Type | Default |
---|---|---|---|
Coroner | The percentage probability of Coroner appearing | Percentage | 0% |
Carnivore has the ability to learn from the corpses of the people it kills.
During meetings, they will be able to see the roles of players who they killed.
Name | Description | Type | Default |
---|---|---|---|
Carnivore | The percentage probability of Carnivore appearing | Percentage | 0% |
Name | Description | Type | Default |
---|---|---|---|
Initial Impostor Kill Cooldown | The kill cooldown for impostors at the very beginning of the game | Time | 10s |
Camouflaged Comms | Whether everyone becomes camouflaged when Comms are sabotaged | Toggle | False |
Camouflaged Meetings | Whether everyone is camouflaged during meetings while Comms are sabotaged | Toggle | False |
Impostors can see the roles of their team | Whether Impostors are able to see which Impostor roles their teammates have | Toggle | False |
Dead can see everyone's roles | Whether dead players are able to see the roles of everyone else | Toggle | False |
Max Impostor Roles | The maximum number of custom Impostor roles a game can have | Number | 1 |
Max Neutral Roles | The maximum number of Neutral roles a game can have | Number | 1 |
Role Appears Under Name | Whether your own role appears under your name | Toggle | True |
Probability of a completely vanilla game | The percentage probability of a vanilla Among Us game happening | Percentage | 0% |
All Impostors have the ability to kill during meetings by guessing the role of non-Impostors.
If they guess wrong, they die instead.
This was previously its own role, but for balance reasons this power is granted to all impostors.
Name | Description | Type | Default |
---|---|---|---|
Number of Assassinations | The number of kills the Impostors can do with their ability (total shared all Impostors) | Number | 1 |
Impostor can guess "Crewmate" | Whether the Impostors can Guess "Crewmate" | Toggle | False |
Impostor can guess Neutral | Whether the Impostors can Guess Neutral roles | Toggle | False |
Impostors can assassinate more than once per meeting | Whether the Impostors can kill more than once per meeting | Toggle | True |
New colors are added for crewmates to pick from: watermelon, chocolate, sky blue, beige, hot pink, turquoise and lilac.
A rainbow color has also been added. Anyone who equips this color will constantly switch between the colors of the rainbow.
Custom hats have been added, made by some very talented artists. These are mostly hats for streamers.
If you have any bugs or any need to contact me, join the Discord server or create a ticket on GitHub.
Among Us - Version | Mod Version | Link |
---|---|---|
2021.6.30s & 2021.6.30e & 2021.7.20e | v2.2.1 | Download |
2021.6.30s & 2021.6.30e & 2021.7.20e | v2.2.0 | Download |
2021.6.15s & 2021.6.15e | v2.1.4 | Download |
2021.6.15s & 2021.6.15e | v2.1.3 | Download |
2021.6.15s & 2021.6.15e | v2.1.2 | Download |
2021.6.15s & 2021.6.15e | v2.1.1 | Download |
2021.5.10s | v2.0.4 | Download |
2021.5.10s | v2.0.3 | Download |
2021.4.12s & 2021.4.14s | v2.0.2 | Download |
2021.4.12s | v2.0.1 | Download |
2021.3.31.3s | v2.0.0 | Download |
2021.3.5s | v1.2.0 | Download |
2021.3.5s | v1.1.0 | Download |
2020.12.19s | v1.1.0 | Download |
2020.12.19s | v1.0.3 | Download |
2020.12.19s | v1.0.2 | Download |
2020.12.19s | v1.0.1 | Download |
2020.12.19s | v1.0.0 | Download |
Reactor - The framework of the mod
BepInEx - For hooking game functions
Among-Us-Sheriff-Mod - For the Sheriff role.
Among-Us-Love-Couple-Mod - For the inspiration of Lovers role.
ExtraRolesAmongUs - For the Engineer & Medic roles.
TooManyRolesMods - For the Investigator & Time Lord roles.
TorchMod - For the inspiration of the Torch Mod.
XtraCube - For the RainbowMod.
PhasmoFireGod - Button Art.
TheOtherRoles - For several roles.
Guus for support and help with the 2021.12.15 upgrade.
Essentials - For created custom game options.
v1.0.3 uses Essentials directly.
v1.1.0 uses a modified version of Essentials that can be found here.
v1.2.0 has Essentials embedded and can be found here.
This mod is not affiliated with Among Us or Innersloth LLC, and the content contained therein is not endorsed or otherwise sponsored by Innersloth LLC. Portions of the materials contained herein are property of Innersloth LLC.
© Innersloth LLC.