Developed in the Computational Intelligence course of the Computer Engineering program, "Apple Picker" is a game created in Python using the Pygame library. In this game, apples fall from the top of the screen, and the player (or an automated agent) must move a platform to catch the green apples and avoid the red ones. The goal is to maximize your score by catching green apples and avoiding red ones.
- Green and Red Apples: Green apples increase your score, while red apples decrease it.
- Laser Sensors: The platform is equipped with laser sensors to detect the position of the apples.
- Automated Agent: The game can be played manually or by using an automated agent that makes decisions based on sensor information.
- Python 3.x
- Pygame
- Clone this repository.
- Install the dependencies using
pip install pygame
. - Run the game with
python file_name.py
.
Contributions are welcome! Please fork this repository and create a Pull Request with your changes.