v1.6.0
What's Changed
Features
- Add: RegisterUnhandledExceptionHandler by @AnnulusGames in #49
- Add: MotionDispatcher.Clear() by @AnnulusGames in #47
Breaking Changes
- Remove WithIgnoreTimeScale, Change scheduler specifications. by @AnnulusGames in #43
- Change: the Motion update process to be performed on PlayerLoop. by @AnnulusGames in #46
- Remove: null checks by @AnnulusGames in #48
Bug fixes
- LitMotion.Extensions depends on UIElements, Unity UI and Unity Audio by @c3-hoge-fuga-piyo in #45
- Add: IsActive check to MotionConfiguredSource by @AnnulusGames in #50
New Contributors
- @c3-hoge-fuga-piyo made their first contribution in #45
Full Changelog: v1.5.2...v1.6.0