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Releases: Animated-Java/animated-java

Animated Java v1.6.4

19 Jan 22:01
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Animated Java Release 1.6.4

Fixes

  • Fixed "safe_name" export crash.
  • Fixed double v prefix in About dialog.

How to Install

For now, you can download and install the latest build of AJ here or install it via this link:
https://builds.animated-java.dev/latest/download/animated_java.js
Once this PR has been merged, you can install the latest release of AJ from the Blockbench plugin list.
Follow this tutorial if you don't know how to install plugins in Blockbench.

Animated Java v1.6.3

16 Jan 04:40
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Animated Java Release 1.6.3

Changes

  • Updated to Blockbench 4.12.0
  • Removed internal Transparent texture. The plugin will automatically create a transparent texture in your model's texture list if you previously used the internal one in any of your variants.

Fixes

  • Fixed invalid JSON error when exporting into a resource pack without a block texture atlas.

How to Install

For now, you can download and install the latest build of AJ here or install it via this link:
https://builds.animated-java.dev/latest/download/animated_java.js
Once this PR has been merged, you can install the latest release of AJ from the Blockbench plugin list.
Follow this tutorial if you don't know how to install plugins in Blockbench.

Animated Java v1.6.2

12 Jan 23:31
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Animated Java Release v1.6.2

Changes

  • ⚠️ [BREAKING] Implemented improved scoreboard tag system. Please visit this docs page on the Animated Java website to learn more.
  • ⚠️ [BREAKING] Removed individual variant summon functions. (animated_java:namespace/summon/variant_name) in favor of animated_java:namespace/summon {args:{variant: 'variant_name'}}.
  • ⚠️ [BREAKING] Removed advanced folder options for Resource Packs.
  • Re-organized the file structure of AJ's UI files.
  • Updated the model format order on the start menu to be organized alphabetically.
    Added incomptaibility warnings for installing, or having installed, plugins that are incompatible with Animated Java.

Fixes

  • Fixed some visual and interactivity issues with the Variants panel.
  • Fixed default Variant UUID changing every time a model is opened.
  • Fixed "Display entity is not a string" console spam
  • Fixed 1.21.2 using custom_model_data instead of item_model
  • Fixed #304
  • Fixed #356
  • Fixed #357
  • Fixed #358
  • Fixed #359

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.

Animated Java v1.6.1

11 Jan 02:39
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Animated Java Release v1.6.1

Changes

  • Slightly improved the changelog popup.

Fixes

  • Fixed overlays breaking custom function tags.
  • Fixed #350
  • Fixed #353

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.

Animated Java v1.6.0

08 Jan 18:16
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Animated Java Release v1.6.0

Changes

  • Added an export target for Minecraft 1.21.4
  • Added changelog popup.
  • Added warning for loading Animated Java Data Packs in the wrong version.
  • Improved internal MCB File compression
  • Slightly improved empty JSON text rendering (#322
  • Added an Extract action to remove exported files from the Resource Pack and Data Pack
  • Changed missing assets and data folder for resource and data pack folder settings errors into warnings
  • Added support for item definitions (1.21.4)
  • Changed default resource pack structure: animated_java:textures/item/export_namespace/ -> animated_java:textures/blueprint/export_namespace/ & animated_java:models/item/export_namespace/ -> animated_java:models/blueprint/export_namespace/
  • Added a dialog and exception for exporting a blueprint with invalid cube rotations.

Fixes

  • Fixed tags getting cleared out in old exports
  • Fixed incorrect export location for transparent texture.
  • Fixed Per-Face UV not being enforced when converting
  • Fixed #348
  • Fixed #349
  • Fixed #347
  • Fixed #345
  • Fixed #341
  • Fixed #343
  • Fixed #340
  • Fixed #342

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.

Animated Java v1.5.2

02 Nov 21:35
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Fixes

  • Fixed broken asset download on first startup.

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.

Animated Java v1.5.1

23 Oct 14:01
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Fixes

  • Fixed broken passengers from forgotten on-summon tp command.

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.

Animated Java v1.5.0

22 Oct 15:37
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Animated Java Release v1.5.0

The Versioned Export Update

Versioned Exporting

Allows the user to select a specific Minecraft version to target when exporting.

Changes

  • Created versioned data pack and resource pack compilers.
  • Added a Target Minecraft Version blueprint setting.
  • Added support for targeting Minecraft 1.20.4.
  • Added support for targeting Minecraft 1.20.5.
  • Added support for targeting Minecraft 1.21.0.
  • Added support for targeting Minecraft 1.21.2.

Fixes

  • Fixed "default is not defined" error when attempting to export a newly converted blueprint.
  • Disabled broken zip export modes (will re-enable when fixed).
  • Fixed missing default values in locator config UI.
  • Fixed bone config types to ensure they're considered optional.
  • Updated the packager ESBuild plugin to only copy over prod builds.

Misc Improvements / Fixes

Changes

  • Made default variant entirely unmodifiable.
  • Added a bunch of checks that reduce the number of exported functions based on what features are in use in the Blueprint.
  • Added a static export system that removes all animation tech when exporting a Blueprint with no animations.
  • Fixed cameras not being removed when using remove/this.
  • Added a check that removes all variant functions from the export if no variants other than default exist.
  • Added showFunctionErrors and showOutdatedWarning options.

Fixes

  • Fixed outdated rig warning messages showing up before loading was completed, causing rigs that were killed in the first tick to complain about being outdated.
  • Maybe improved infinite plugin loading issues.

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.

Animated Java v1.4.2

18 Sep 17:44
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Fixes

  • Removed debug say commands.

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.

Animated Java v1.4.1

17 Sep 21:45
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Changes

  • Renamed Override Brightness -> Use Custom Brightness in Plugin Mode
  • Renamed Brightness Override -> Custom Brightness in Plugin Mode
  • Added a null state for fully transparent models.
  • Added the ability to edit texture png.mcmeta properties. (May not function as intended yet)
  • Add a workaround message to missing vanilla model error.
  • Added Chinese - Simplified translation (#297). Thanks @ououn!

Fixes

  • Fixed #299.
  • Fixed #296.
  • Fixed #291.
  • Fixed #309.
  • Fixed #303.
  • Fixed step/pre-post keyframes using wrong interpolation methods.
  • Fixed keyframe custom easing args not saving correctly.
  • Fixed incorrect transforms only tag check.
  • Fixed crash when generating animation storage data.

How to Install

You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.