Farmania is a project created as part of a four-person team as part of Canisius University (then College)'s CSC 395 Java course. The app is a fully-functional farming simulation game which features time-based farming mechanics with random disasters designed to mirror those of modern farming (fire, insects, ...) as well as an embedded shop that allows farmers to sell their harvests for additional resources to further expand their farms (tractors, barns, seeds, ponds, etc.).
- Java
- LibGDX
- Gradle (build)
Cory Cherven (https://github.com/Animalmix55) - Team Lead & Development
Anthony Churpita (https://github.com/churpita) - Development & Graphics
Kyle Wells (https://github.com/Wells29) - Development
Anthony Nyguen (https://github.com/ANTONYOH) - Development
Create an executable fatJar for the desktop app in desktop/build/lib using: % gradlew :desktop:fatJar