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AnicetNgrt/README.md

About me

Currently focused on:

  • Detecting black holes and binary stars amongst billions of solar systems for the European Space Agency
  • GenAI x industrial design

Recently still was focused on:

  • AI ethics at UPC
  • Review paper on Spiking Neural Networks (still unpublished)
  • Reinforcement Learning "Minecraft-like" agents by hacking Unity hard
  • Building open-source Data Science and Deep Learning software in Rust
  • Tuning, optimizing and visualizing semantic search and topic modeling techniques for Onepoint

Also a "one man studio" game programmer and passionate fullstack programmer on my spare time since 2016 with an eye for UX and design.

Programming metrics

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  1. jiro-nn jiro-nn Public

    A Deep Learning and preprocessing framework in Rust with support for CPU and GPU.

    Rust 124 3

  2. GodotOnlineRoomSystem GodotOnlineRoomSystem Public template

    A boilerplate for making online multiplayer games with godot engine and node.js

    JavaScript 67 4

  3. flore1 flore1 Public

    The first python 2D game engine rendering in the terminal.

    Python 16 1

  4. Zugzwang_TS_Svelte Zugzwang_TS_Svelte Public archive

    Board game made with Svelte

    TypeScript 1

  5. 3WSherlocks 3WSherlocks Public archive

    Projet gagnant de la bourse Coddity 2021 sur le thème du combat contre les fake news

    Elixir

  6. jan-bausch/NDVW-Minecraft-AI jan-bausch/NDVW-Minecraft-AI Public

    ShaderLab 1