Land Of New Towns 3.3
Author: AnT Mod Homepage: https://sites.google.com/view/landofnewtowns
This mod adds 13 new towns: Wonderwoods, Eldorado, SandTown, ShadowTown, Neutral Town, ForestTown, Bastion(Pavilion), Druids town, Cove, Knights Castle, Ice Castle, Elemental Palace, Pyramid. Total number of towns is 22 with no replacements. Mod contains:
- 13 new towns
- 190 new creatures
- 15 new map objects
ver. 3.3
- WonderWoods town rework
- add new town: Pyramid (based on Nome VCMI )
- fix error in MapEditor
Mod tested on Era Engine 3.9.15, assembly 2.120. Required mods: "WoG", "WoG Scripts", "Era Erm Framework", "Unleashed Editor", "Game Enhancement Mod". Сompatible mods, optional: "XXL", "Quick Savings", "Spells Description", "BattleSpeed", "AMER_HumanAI".
Important!
- Disable all other mods to prevent errors!
- Add this line in HommHD launcher -> Tweaks tab (this is needed for correct display Bastion townscreen): <Fix.Cosmetic> = 0
- disable week of monsters in Wog options to prevent errors at the end of the weeks (tab: Map Enchantments and Artifacts -> Map Enchantments]), save changes
- The default Heroes 3 town selection (Castle,Rampart...Conflux) before map generation affects the terrain around the starting town. For example, for "Forest town" select "Rampart" (grass), for "IceCastle" or "ElementalPalace" select Tower(snow).
- To select a start town for multiplayer, edit the options file "...\Mods\Land Of New Towns\Data\s___options.erm"
- On the mod homepage (https://sites.google.com/view/landofnewtowns) you can download high-res textures for standart Homm3 towns (Castle, Rampart... Conflux) and some map objects
Some resources used from Another Rampart Mode, Evergreen Town (VCMI), Cove(VCMI), Pavilion(VCMI), Limes(VCMI), Nome (VCMI). Thanks for models of creatures created by Maestro, Axolotl, Alex-ander, Itsjustme, Raistlin, Salamandre, K1ng, Fiorin and others.