Skip to content

OoT Randomizer Version 1.0

Compare
Choose a tag to compare
@AmazingAmpharos AmazingAmpharos released this 29 May 00:59
· 1173 commits to master since this release
1647dd5

Welcome to the first official release of the randomizer for The Legend of Zelda: Ocarina of Time! As the first release we can't really do a changelog, but the readme should have an overwhelmingly exhaustive list of features, current limitations, and other such dynamics. To play you'll need an English OoT v1.0 ROM, fairly detailed knowledge of the original game, and an open mind to many diverse and interesting possibilities in navigating the vast and random world of Hyrule. The general idea here is that items (including Ocarina songs, Spiritual Stones, and Medallions) are randomized into many new places; the world itself should maintain its original geography, but having different combinations of items at different times could really mix things up for you.

At its core this program is a Python script, and the computer literate can just run that as they might expect using the newest version of Python 3. For those who find that intimidating who have a Windows computer, I have prepared a simple installer that should hopefully just work without too much fuss. Be aware that if you want to play on anything other than genuine N64 hardware, you'll need to use the "Compress patched Rom" checkbox and play with the file with -comp in its name. Be further aware that this randomizer requires the Expansion Pak for the N64. On emulator Mupen based emulators will set this automatically, Project 64 will require you to set the particular game to have 8 MB of RAM instead of the default 4 MB to simulate this, and there are tricks to making it work on the Virtual Console that are beyond the scope of this release text. Have fun and happy rando!