This guide provides step-by-step instructions to implement the Peer-to-Peer Interview feature with a DSA Problem-Solving Compiler on your e-learning platform. The feature enables peer-to-peer interaction, real-time code collaboration, and video/audio calls, allowing users to solve DSA problems together.
- Introduction
- Technologies Used
- Project Setup
- Backend Implementation
- Frontend Implementation
- Testing and Deployment
- Additional Enhancements
This implementation enables a peer-to-peer interview platform where users can solve DSA problems together. It includes real-time code collaboration, a video/audio calling feature for interviews, and the integration of a code compiler for immediate feedback.
- Frontend: React, Monaco Editor, WebRTC (or Twilio/Agora for video calls)
- Backend: Node.js, Express, Socket.IO, Judge0 API (for code compilation)
- Real-Time Communication: Socket.IO
- Video/Audio Calls: WebRTC (or Twilio/Agora)
- Code Editor: Monaco Editor
- Code Compilation: Judge0 API
-
Create a React project:
npx create-react-app peer-to-peer-interview cd peer-to-peer-interview
Install dependencies:
bash Copy code npm install socket.io-client monaco-editor react-webcam twilio-video Backend Setup Create a Node.js project:
bash Copy code mkdir backend cd backend npm init -y npm install express socket.io axios mongoose Install Judge0 API for code compilation:
bash Copy code npm install axios Backend Implementation Real-Time Communication with Socket.IO In backend/index.js, create the server and handle real-time communication using Socket.IO:
js Copy code const express = require('express'); const http = require('http'); const socketIo = require('socket.io'); const axios = require('axios'); const app = express(); const server = http.createServer(app); const io = socketIo(server);
app.use(express.json());
// Real-time Socket.IO connection io.on('connection', (socket) => { console.log('New peer connected: ', socket.id);
// Listen for joining room
socket.on('joinRoom', (roomId) => {
socket.join(roomId);
console.log(`${socket.id} joined room ${roomId}`);
});
// Send code changes to all peers in the room
socket.on('codeChange', (data) => {
socket.to(data.roomId).emit('receiveCodeChange', data);
});
// Handle chat messages
socket.on('sendMessage', (data) => {
io.to(data.roomId).emit('receiveMessage', data);
});
socket.on('disconnect', () => {
console.log('Peer disconnected:', socket.id);
});
});
// Run server server.listen(5000, () => { console.log('Server running on port 5000'); }); Compiler API Integration (Judge0 API) Add a /compile endpoint to compile code using the Judge0 API:
js Copy code const compileCode = async (code, languageId) => { const response = await axios.post('https://api.judge0.com/submissions', { source_code: code, language_id: languageId, });
const submissionId = response.data.token;
// Wait for code execution result
const result = await axios.get(`https://api.judge0.com/submissions/${submissionId}`);
return result.data;
};
// Endpoint to compile user code app.post('/compile', async (req, res) => { const { code, languageId } = req.body; try { const result = await compileCode(code, languageId); res.json(result); } catch (error) { res.status(500).send('Error compiling code'); } }); Frontend Implementation Real-Time Code Collaboration with Monaco Editor In frontend/src/CodeEditor.js, set up Monaco Editor and Socket.IO to sync code in real-time:
js Copy code import React, { useEffect, useRef } from 'react'; import MonacoEditor from 'react-monaco-editor'; import { io } from 'socket.io-client';
const CodeEditor = ({ roomId }) => { const editorRef = useRef(null); const socket = useRef(io('http://localhost:5000'));
useEffect(() => {
socket.current.emit('joinRoom', roomId);
socket.current.on('receiveCodeChange', (data) => {
if (editorRef.current) {
editorRef.current.setValue(data.code);
}
});
return () => {
socket.current.disconnect();
};
}, [roomId]);
const handleCodeChange = (newCode) => {
socket.current.emit('codeChange', { roomId, code: newCode });
};
return (
<MonacoEditor
ref={editorRef}
height="600px"
language="javascript"
theme="vs-dark"
value=""
onChange={handleCodeChange}
/>
);
};
export default CodeEditor; Video/Audio Calling with WebRTC For WebRTC-based video/audio calling, create a component frontend/src/VideoCall.js:
js Copy code import React, { useEffect, useRef } from 'react';
const VideoCall = ({ roomId }) => { const localVideoRef = useRef(null); const remoteVideoRef = useRef(null);
useEffect(() => {
const peerConnection = new RTCPeerConnection();
// Get local video stream
navigator.mediaDevices.getUserMedia({ video: true, audio: true })
.then((stream) => {
localVideoRef.current.srcObject = stream;
stream.getTracks().forEach((track) => peerConnection.addTrack(track, stream));
});
// Set up ICE candidate handling, connection, and remote video rendering here
return () => {
peerConnection.close();
};
}, [roomId]);
return (
<div>
<video ref={localVideoRef} autoPlay muted />
<video ref={remoteVideoRef} autoPlay />
</div>
);
};
export default VideoCall; Problem Solving Interface In frontend/src/ProblemPage.js, display the problem and handle code compilation:
js Copy code import React, { useState } from 'react'; import axios from 'axios';
const ProblemPage = ({ problemId }) => { const [code, setCode] = useState(''); const [output, setOutput] = useState('');
const handleCompile = async () => {
try {
const response = await axios.post('http://localhost:5000/compile', { code, languageId: 63 }); // Example for JavaScript
setOutput(response.data.stdout || response.data.stderr);
} catch (error) {
setOutput('Error compiling code.');
}
};
return (
<div>
<h1>Problem: {problemId}</h1>
<textarea value={code} onChange={(e) => setCode(e.target.value)} />
<button onClick={handleCompile}>Run Code</button>
<pre>{output}</pre>
</div>
);
};
export default ProblemPage; Testing and Deployment Frontend: Test the video call, code collaboration, and problem-solving interfaces. Backend: Test the API for code compilation and real-time communication. Deployment: Frontend: Use platforms like Vercel or Netlify. Backend: Use Heroku or Render to deploy your Express server. Additional Enhancements Session Recording: Use RecordRTC or the MediaRecorder API to record video/audio. Feedback System: Allow users to rate and give feedback after each interview. Analytics: Track session durations, problems solved, and user performance. Peer Matching: Match peers based on skill level, preferred language, or problem type. With these instructions and code snippets, you can successfully integrate a peer-to-peer interview system with a collaborative code editor and compiler into your e-learning platform.
yaml Copy code
This README.md
file contains all the necessary implementation details, code, and explanations for building a peer-to-peer interview system with a code compiler for your platform. You can use this as documentation in your project repository.