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Didactic Godot 2D Game (UACH Game Platforms' course final project)

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AlbertoPachecoDev/castor-godot-game

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Castor Godot Game

Didactic Godot 2D Game.

This Godot/Unity 2D game was developed as a teaching example.

Developed and ported to Unity by the students as a final course project.

This game can be exported from Godot to iOS, signing exported project in Xcode & pluggin an iPhone.

"Game Platforms" course, ISC Engineering, UACH, Feb-May 2021.


Game objective: survive and collect as much nuts as possible across each level.

Game development is still work in progress...

Video: Game demo

Castor Game ported to Unity


Authors:

  • Alberto Pacheco (first design & prototype, Godot game version)
  • Miguel Angel Bui (sounds and music, Unity porting, level 5)
  • Luis Carlos Parra (design, graphics, objects and scenarios)
  • Bernardo Borunda (objects and desing)

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