Didactic Godot 2D Game.
This Godot/Unity 2D game was developed as a teaching example.
Developed and ported to Unity by the students as a final course project.
This game can be exported from Godot to iOS, signing exported project in Xcode & pluggin an iPhone.
"Game Platforms" course, ISC Engineering, UACH, Feb-May 2021.
Game objective: survive and collect as much nuts as possible across each level.
Game development is still work in progress...
Authors:
- Alberto Pacheco (first design & prototype, Godot game version)
- Miguel Angel Bui (sounds and music, Unity porting, level 5)
- Luis Carlos Parra (design, graphics, objects and scenarios)
- Bernardo Borunda (objects and desing)